// Code generated - DO NOT EDIT.
// This file is a generated binding and any manual changes will be lost.

package bindings

import (
	"errors"
	"math/big"
	"strings"

	ethereum "github.com/ethereum/go-ethereum"
	"github.com/ethereum/go-ethereum/accounts/abi"
	"github.com/ethereum/go-ethereum/accounts/abi/bind"
	"github.com/ethereum/go-ethereum/common"
	"github.com/ethereum/go-ethereum/core/types"
	"github.com/ethereum/go-ethereum/event"
)

// Reference imports to suppress errors if they are not otherwise used.
var (
	_ = errors.New
	_ = big.NewInt
	_ = strings.NewReader
	_ = ethereum.NotFound
	_ = bind.Bind
	_ = common.Big1
	_ = types.BloomLookup
	_ = event.NewSubscription
)

// FaultDisputeGameMetaData contains all meta data concerning the FaultDisputeGame contract.
var FaultDisputeGameMetaData = &bind.MetaData{
	ABI: "[{\"inputs\":[{\"internalType\":\"Claim\",\"name\":\"_absolutePrestate\",\"type\":\"bytes32\"},{\"internalType\":\"uint256\",\"name\":\"_maxGameDepth\",\"type\":\"uint256\"},{\"internalType\":\"Duration\",\"name\":\"_gameDuration\",\"type\":\"uint64\"},{\"internalType\":\"contractIBigStepper\",\"name\":\"_vm\",\"type\":\"address\"}],\"stateMutability\":\"nonpayable\",\"type\":\"constructor\"},{\"inputs\":[],\"name\":\"CannotDefendRootClaim\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"ClaimAlreadyExists\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"ClockNotExpired\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"ClockTimeExceeded\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"GameDepthExceeded\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"GameNotInProgress\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"InvalidParent\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"InvalidPrestate\",\"type\":\"error\"},{\"inputs\":[],\"name\":\"ValidStep\",\"type\":\"error\"},{\"anonymous\":false,\"inputs\":[{\"indexed\":true,\"internalType\":\"uint256\",\"name\":\"parentIndex\",\"type\":\"uint256\"},{\"indexed\":true,\"internalType\":\"Claim\",\"name\":\"claim\",\"type\":\"bytes32\"},{\"indexed\":true,\"internalType\":\"address\",\"name\":\"claimant\",\"type\":\"address\"}],\"name\":\"Move\",\"type\":\"event\"},{\"anonymous\":false,\"inputs\":[{\"indexed\":true,\"internalType\":\"enumGameStatus\",\"name\":\"status\",\"type\":\"uint8\"}],\"name\":\"Resolved\",\"type\":\"event\"},{\"inputs\":[],\"name\":\"ABSOLUTE_PRESTATE\",\"outputs\":[{\"internalType\":\"Claim\",\"name\":\"\",\"type\":\"bytes32\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"GAME_DURATION\",\"outputs\":[{\"internalType\":\"Duration\",\"name\":\"\",\"type\":\"uint64\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"MAX_GAME_DEPTH\",\"outputs\":[{\"internalType\":\"uint256\",\"name\":\"\",\"type\":\"uint256\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"VM\",\"outputs\":[{\"internalType\":\"contractIBigStepper\",\"name\":\"\",\"type\":\"address\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[{\"internalType\":\"uint256\",\"name\":\"_parentIndex\",\"type\":\"uint256\"},{\"internalType\":\"Claim\",\"name\":\"_claim\",\"type\":\"bytes32\"}],\"name\":\"attack\",\"outputs\":[],\"stateMutability\":\"payable\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"bondManager\",\"outputs\":[{\"internalType\":\"contractIBondManager\",\"name\":\"\",\"type\":\"address\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[{\"internalType\":\"uint256\",\"name\":\"\",\"type\":\"uint256\"}],\"name\":\"claimData\",\"outputs\":[{\"internalType\":\"uint32\",\"name\":\"parentIndex\",\"type\":\"uint32\"},{\"internalType\":\"bool\",\"name\":\"countered\",\"type\":\"bool\"},{\"internalType\":\"Claim\",\"name\":\"claim\",\"type\":\"bytes32\"},{\"internalType\":\"Position\",\"name\":\"position\",\"type\":\"uint128\"},{\"internalType\":\"Clock\",\"name\":\"clock\",\"type\":\"uint128\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"claimDataLen\",\"outputs\":[{\"internalType\":\"uint256\",\"name\":\"len_\",\"type\":\"uint256\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"createdAt\",\"outputs\":[{\"internalType\":\"Timestamp\",\"name\":\"createdAt_\",\"type\":\"uint64\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[{\"internalType\":\"uint256\",\"name\":\"_parentIndex\",\"type\":\"uint256\"},{\"internalType\":\"Claim\",\"name\":\"_claim\",\"type\":\"bytes32\"}],\"name\":\"defend\",\"outputs\":[],\"stateMutability\":\"payable\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"extraData\",\"outputs\":[{\"internalType\":\"bytes\",\"name\":\"extraData_\",\"type\":\"bytes\"}],\"stateMutability\":\"pure\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"gameData\",\"outputs\":[{\"internalType\":\"GameType\",\"name\":\"gameType_\",\"type\":\"uint8\"},{\"internalType\":\"Claim\",\"name\":\"rootClaim_\",\"type\":\"bytes32\"},{\"internalType\":\"bytes\",\"name\":\"extraData_\",\"type\":\"bytes\"}],\"stateMutability\":\"pure\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"gameStart\",\"outputs\":[{\"internalType\":\"Timestamp\",\"name\":\"\",\"type\":\"uint64\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"gameType\",\"outputs\":[{\"internalType\":\"GameType\",\"name\":\"gameType_\",\"type\":\"uint8\"}],\"stateMutability\":\"pure\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"initialize\",\"outputs\":[],\"stateMutability\":\"nonpayable\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"l2BlockNumber\",\"outputs\":[{\"internalType\":\"uint256\",\"name\":\"l2BlockNumber_\",\"type\":\"uint256\"}],\"stateMutability\":\"pure\",\"type\":\"function\"},{\"inputs\":[{\"internalType\":\"uint256\",\"name\":\"_challengeIndex\",\"type\":\"uint256\"},{\"internalType\":\"Claim\",\"name\":\"_claim\",\"type\":\"bytes32\"},{\"internalType\":\"bool\",\"name\":\"_isAttack\",\"type\":\"bool\"}],\"name\":\"move\",\"outputs\":[],\"stateMutability\":\"payable\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"resolve\",\"outputs\":[{\"internalType\":\"enumGameStatus\",\"name\":\"status_\",\"type\":\"uint8\"}],\"stateMutability\":\"nonpayable\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"rootClaim\",\"outputs\":[{\"internalType\":\"Claim\",\"name\":\"rootClaim_\",\"type\":\"bytes32\"}],\"stateMutability\":\"pure\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"status\",\"outputs\":[{\"internalType\":\"enumGameStatus\",\"name\":\"\",\"type\":\"uint8\"}],\"stateMutability\":\"view\",\"type\":\"function\"},{\"inputs\":[{\"internalType\":\"uint256\",\"name\":\"_claimIndex\",\"type\":\"uint256\"},{\"internalType\":\"bool\",\"name\":\"_isAttack\",\"type\":\"bool\"},{\"internalType\":\"bytes\",\"name\":\"_stateData\",\"type\":\"bytes\"},{\"internalType\":\"bytes\",\"name\":\"_proof\",\"type\":\"bytes\"}],\"name\":\"step\",\"outputs\":[],\"stateMutability\":\"nonpayable\",\"type\":\"function\"},{\"inputs\":[],\"name\":\"version\",\"outputs\":[{\"internalType\":\"string\",\"name\":\"\",\"type\":\"string\"}],\"stateMutability\":\"view\",\"type\":\"function\"}]",
	Bin: " ",
}

// FaultDisputeGameABI is the input ABI used to generate the binding from.
// Deprecated: Use FaultDisputeGameMetaData.ABI instead.
var FaultDisputeGameABI = FaultDisputeGameMetaData.ABI

// FaultDisputeGameBin is the compiled bytecode used for deploying new contracts.
// Deprecated: Use FaultDisputeGameMetaData.Bin instead.
var FaultDisputeGameBin = FaultDisputeGameMetaData.Bin

// DeployFaultDisputeGame deploys a new Ethereum contract, binding an instance of FaultDisputeGame to it.
func DeployFaultDisputeGame(auth *bind.TransactOpts, backend bind.ContractBackend, _absolutePrestate [32]byte, _maxGameDepth *big.Int, _gameDuration uint64, _vm common.Address) (common.Address, *types.Transaction, *FaultDisputeGame, error) {
	parsed, err := FaultDisputeGameMetaData.GetAbi()
	if err != nil {
		return common.Address{}, nil, nil, err
	}
	if parsed == nil {
		return common.Address{}, nil, nil, errors.New("GetABI returned nil")
	}

	address, tx, contract, err := bind.DeployContract(auth, *parsed, common.FromHex(FaultDisputeGameBin), backend, _absolutePrestate, _maxGameDepth, _gameDuration, _vm)
	if err != nil {
		return common.Address{}, nil, nil, err
	}
	return address, tx, &FaultDisputeGame{FaultDisputeGameCaller: FaultDisputeGameCaller{contract: contract}, FaultDisputeGameTransactor: FaultDisputeGameTransactor{contract: contract}, FaultDisputeGameFilterer: FaultDisputeGameFilterer{contract: contract}}, nil
}

// FaultDisputeGame is an auto generated Go binding around an Ethereum contract.
type FaultDisputeGame struct {
	FaultDisputeGameCaller     // Read-only binding to the contract
	FaultDisputeGameTransactor // Write-only binding to the contract
	FaultDisputeGameFilterer   // Log filterer for contract events
}

// FaultDisputeGameCaller is an auto generated read-only Go binding around an Ethereum contract.
type FaultDisputeGameCaller struct {
	contract *bind.BoundContract // Generic contract wrapper for the low level calls
}

// FaultDisputeGameTransactor is an auto generated write-only Go binding around an Ethereum contract.
type FaultDisputeGameTransactor struct {
	contract *bind.BoundContract // Generic contract wrapper for the low level calls
}

// FaultDisputeGameFilterer is an auto generated log filtering Go binding around an Ethereum contract events.
type FaultDisputeGameFilterer struct {
	contract *bind.BoundContract // Generic contract wrapper for the low level calls
}

// FaultDisputeGameSession is an auto generated Go binding around an Ethereum contract,
// with pre-set call and transact options.
type FaultDisputeGameSession struct {
	Contract     *FaultDisputeGame // Generic contract binding to set the session for
	CallOpts     bind.CallOpts     // Call options to use throughout this session
	TransactOpts bind.TransactOpts // Transaction auth options to use throughout this session
}

// FaultDisputeGameCallerSession is an auto generated read-only Go binding around an Ethereum contract,
// with pre-set call options.
type FaultDisputeGameCallerSession struct {
	Contract *FaultDisputeGameCaller // Generic contract caller binding to set the session for
	CallOpts bind.CallOpts           // Call options to use throughout this session
}

// FaultDisputeGameTransactorSession is an auto generated write-only Go binding around an Ethereum contract,
// with pre-set transact options.
type FaultDisputeGameTransactorSession struct {
	Contract     *FaultDisputeGameTransactor // Generic contract transactor binding to set the session for
	TransactOpts bind.TransactOpts           // Transaction auth options to use throughout this session
}

// FaultDisputeGameRaw is an auto generated low-level Go binding around an Ethereum contract.
type FaultDisputeGameRaw struct {
	Contract *FaultDisputeGame // Generic contract binding to access the raw methods on
}

// FaultDisputeGameCallerRaw is an auto generated low-level read-only Go binding around an Ethereum contract.
type FaultDisputeGameCallerRaw struct {
	Contract *FaultDisputeGameCaller // Generic read-only contract binding to access the raw methods on
}

// FaultDisputeGameTransactorRaw is an auto generated low-level write-only Go binding around an Ethereum contract.
type FaultDisputeGameTransactorRaw struct {
	Contract *FaultDisputeGameTransactor // Generic write-only contract binding to access the raw methods on
}

// NewFaultDisputeGame creates a new instance of FaultDisputeGame, bound to a specific deployed contract.
func NewFaultDisputeGame(address common.Address, backend bind.ContractBackend) (*FaultDisputeGame, error) {
	contract, err := bindFaultDisputeGame(address, backend, backend, backend)
	if err != nil {
		return nil, err
	}
	return &FaultDisputeGame{FaultDisputeGameCaller: FaultDisputeGameCaller{contract: contract}, FaultDisputeGameTransactor: FaultDisputeGameTransactor{contract: contract}, FaultDisputeGameFilterer: FaultDisputeGameFilterer{contract: contract}}, nil
}

// NewFaultDisputeGameCaller creates a new read-only instance of FaultDisputeGame, bound to a specific deployed contract.
func NewFaultDisputeGameCaller(address common.Address, caller bind.ContractCaller) (*FaultDisputeGameCaller, error) {
	contract, err := bindFaultDisputeGame(address, caller, nil, nil)
	if err != nil {
		return nil, err
	}
	return &FaultDisputeGameCaller{contract: contract}, nil
}

// NewFaultDisputeGameTransactor creates a new write-only instance of FaultDisputeGame, bound to a specific deployed contract.
func NewFaultDisputeGameTransactor(address common.Address, transactor bind.ContractTransactor) (*FaultDisputeGameTransactor, error) {
	contract, err := bindFaultDisputeGame(address, nil, transactor, nil)
	if err != nil {
		return nil, err
	}
	return &FaultDisputeGameTransactor{contract: contract}, nil
}

// NewFaultDisputeGameFilterer creates a new log filterer instance of FaultDisputeGame, bound to a specific deployed contract.
func NewFaultDisputeGameFilterer(address common.Address, filterer bind.ContractFilterer) (*FaultDisputeGameFilterer, error) {
	contract, err := bindFaultDisputeGame(address, nil, nil, filterer)
	if err != nil {
		return nil, err
	}
	return &FaultDisputeGameFilterer{contract: contract}, nil
}

// bindFaultDisputeGame binds a generic wrapper to an already deployed contract.
func bindFaultDisputeGame(address common.Address, caller bind.ContractCaller, transactor bind.ContractTransactor, filterer bind.ContractFilterer) (*bind.BoundContract, error) {
	parsed, err := abi.JSON(strings.NewReader(FaultDisputeGameABI))
	if err != nil {
		return nil, err
	}
	return bind.NewBoundContract(address, parsed, caller, transactor, filterer), nil
}

// Call invokes the (constant) contract method with params as input values and
// sets the output to result. The result type might be a single field for simple
// returns, a slice of interfaces for anonymous returns and a struct for named
// returns.
func (_FaultDisputeGame *FaultDisputeGameRaw) Call(opts *bind.CallOpts, result *[]interface{}, method string, params ...interface{}) error {
	return _FaultDisputeGame.Contract.FaultDisputeGameCaller.contract.Call(opts, result, method, params...)
}

// Transfer initiates a plain transaction to move funds to the contract, calling
// its default method if one is available.
func (_FaultDisputeGame *FaultDisputeGameRaw) Transfer(opts *bind.TransactOpts) (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.FaultDisputeGameTransactor.contract.Transfer(opts)
}

// Transact invokes the (paid) contract method with params as input values.
func (_FaultDisputeGame *FaultDisputeGameRaw) Transact(opts *bind.TransactOpts, method string, params ...interface{}) (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.FaultDisputeGameTransactor.contract.Transact(opts, method, params...)
}

// Call invokes the (constant) contract method with params as input values and
// sets the output to result. The result type might be a single field for simple
// returns, a slice of interfaces for anonymous returns and a struct for named
// returns.
func (_FaultDisputeGame *FaultDisputeGameCallerRaw) Call(opts *bind.CallOpts, result *[]interface{}, method string, params ...interface{}) error {
	return _FaultDisputeGame.Contract.contract.Call(opts, result, method, params...)
}

// Transfer initiates a plain transaction to move funds to the contract, calling
// its default method if one is available.
func (_FaultDisputeGame *FaultDisputeGameTransactorRaw) Transfer(opts *bind.TransactOpts) (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.contract.Transfer(opts)
}

// Transact invokes the (paid) contract method with params as input values.
func (_FaultDisputeGame *FaultDisputeGameTransactorRaw) Transact(opts *bind.TransactOpts, method string, params ...interface{}) (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.contract.Transact(opts, method, params...)
}

// ABSOLUTEPRESTATE is a free data retrieval call binding the contract method 0x266198f9.
//
// Solidity: function ABSOLUTE_PRESTATE() view returns(bytes32)
func (_FaultDisputeGame *FaultDisputeGameCaller) ABSOLUTEPRESTATE(opts *bind.CallOpts) ([32]byte, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "ABSOLUTE_PRESTATE")

	if err != nil {
		return *new([32]byte), err
	}

	out0 := *abi.ConvertType(out[0], new([32]byte)).(*[32]byte)

	return out0, err

}

// ABSOLUTEPRESTATE is a free data retrieval call binding the contract method 0x266198f9.
//
// Solidity: function ABSOLUTE_PRESTATE() view returns(bytes32)
func (_FaultDisputeGame *FaultDisputeGameSession) ABSOLUTEPRESTATE() ([32]byte, error) {
	return _FaultDisputeGame.Contract.ABSOLUTEPRESTATE(&_FaultDisputeGame.CallOpts)
}

// ABSOLUTEPRESTATE is a free data retrieval call binding the contract method 0x266198f9.
//
// Solidity: function ABSOLUTE_PRESTATE() view returns(bytes32)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) ABSOLUTEPRESTATE() ([32]byte, error) {
	return _FaultDisputeGame.Contract.ABSOLUTEPRESTATE(&_FaultDisputeGame.CallOpts)
}

// GAMEDURATION is a free data retrieval call binding the contract method 0xc31b29ce.
//
// Solidity: function GAME_DURATION() view returns(uint64)
func (_FaultDisputeGame *FaultDisputeGameCaller) GAMEDURATION(opts *bind.CallOpts) (uint64, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "GAME_DURATION")

	if err != nil {
		return *new(uint64), err
	}

	out0 := *abi.ConvertType(out[0], new(uint64)).(*uint64)

	return out0, err

}

// GAMEDURATION is a free data retrieval call binding the contract method 0xc31b29ce.
//
// Solidity: function GAME_DURATION() view returns(uint64)
func (_FaultDisputeGame *FaultDisputeGameSession) GAMEDURATION() (uint64, error) {
	return _FaultDisputeGame.Contract.GAMEDURATION(&_FaultDisputeGame.CallOpts)
}

// GAMEDURATION is a free data retrieval call binding the contract method 0xc31b29ce.
//
// Solidity: function GAME_DURATION() view returns(uint64)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) GAMEDURATION() (uint64, error) {
	return _FaultDisputeGame.Contract.GAMEDURATION(&_FaultDisputeGame.CallOpts)
}

// MAXGAMEDEPTH is a free data retrieval call binding the contract method 0x4778efe8.
//
// Solidity: function MAX_GAME_DEPTH() view returns(uint256)
func (_FaultDisputeGame *FaultDisputeGameCaller) MAXGAMEDEPTH(opts *bind.CallOpts) (*big.Int, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "MAX_GAME_DEPTH")

	if err != nil {
		return *new(*big.Int), err
	}

	out0 := *abi.ConvertType(out[0], new(*big.Int)).(**big.Int)

	return out0, err

}

// MAXGAMEDEPTH is a free data retrieval call binding the contract method 0x4778efe8.
//
// Solidity: function MAX_GAME_DEPTH() view returns(uint256)
func (_FaultDisputeGame *FaultDisputeGameSession) MAXGAMEDEPTH() (*big.Int, error) {
	return _FaultDisputeGame.Contract.MAXGAMEDEPTH(&_FaultDisputeGame.CallOpts)
}

// MAXGAMEDEPTH is a free data retrieval call binding the contract method 0x4778efe8.
//
// Solidity: function MAX_GAME_DEPTH() view returns(uint256)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) MAXGAMEDEPTH() (*big.Int, error) {
	return _FaultDisputeGame.Contract.MAXGAMEDEPTH(&_FaultDisputeGame.CallOpts)
}

// VM is a free data retrieval call binding the contract method 0x92931298.
//
// Solidity: function VM() view returns(address)
func (_FaultDisputeGame *FaultDisputeGameCaller) VM(opts *bind.CallOpts) (common.Address, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "VM")

	if err != nil {
		return *new(common.Address), err
	}

	out0 := *abi.ConvertType(out[0], new(common.Address)).(*common.Address)

	return out0, err

}

// VM is a free data retrieval call binding the contract method 0x92931298.
//
// Solidity: function VM() view returns(address)
func (_FaultDisputeGame *FaultDisputeGameSession) VM() (common.Address, error) {
	return _FaultDisputeGame.Contract.VM(&_FaultDisputeGame.CallOpts)
}

// VM is a free data retrieval call binding the contract method 0x92931298.
//
// Solidity: function VM() view returns(address)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) VM() (common.Address, error) {
	return _FaultDisputeGame.Contract.VM(&_FaultDisputeGame.CallOpts)
}

// BondManager is a free data retrieval call binding the contract method 0x363cc427.
//
// Solidity: function bondManager() view returns(address)
func (_FaultDisputeGame *FaultDisputeGameCaller) BondManager(opts *bind.CallOpts) (common.Address, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "bondManager")

	if err != nil {
		return *new(common.Address), err
	}

	out0 := *abi.ConvertType(out[0], new(common.Address)).(*common.Address)

	return out0, err

}

// BondManager is a free data retrieval call binding the contract method 0x363cc427.
//
// Solidity: function bondManager() view returns(address)
func (_FaultDisputeGame *FaultDisputeGameSession) BondManager() (common.Address, error) {
	return _FaultDisputeGame.Contract.BondManager(&_FaultDisputeGame.CallOpts)
}

// BondManager is a free data retrieval call binding the contract method 0x363cc427.
//
// Solidity: function bondManager() view returns(address)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) BondManager() (common.Address, error) {
	return _FaultDisputeGame.Contract.BondManager(&_FaultDisputeGame.CallOpts)
}

// ClaimData is a free data retrieval call binding the contract method 0xc6f0308c.
//
// Solidity: function claimData(uint256 ) view returns(uint32 parentIndex, bool countered, bytes32 claim, uint128 position, uint128 clock)
func (_FaultDisputeGame *FaultDisputeGameCaller) ClaimData(opts *bind.CallOpts, arg0 *big.Int) (struct {
	ParentIndex uint32
	Countered   bool
	Claim       [32]byte
	Position    *big.Int
	Clock       *big.Int
}, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "claimData", arg0)

	outstruct := new(struct {
		ParentIndex uint32
		Countered   bool
		Claim       [32]byte
		Position    *big.Int
		Clock       *big.Int
	})
	if err != nil {
		return *outstruct, err
	}

	outstruct.ParentIndex = *abi.ConvertType(out[0], new(uint32)).(*uint32)
	outstruct.Countered = *abi.ConvertType(out[1], new(bool)).(*bool)
	outstruct.Claim = *abi.ConvertType(out[2], new([32]byte)).(*[32]byte)
	outstruct.Position = *abi.ConvertType(out[3], new(*big.Int)).(**big.Int)
	outstruct.Clock = *abi.ConvertType(out[4], new(*big.Int)).(**big.Int)

	return *outstruct, err

}

// ClaimData is a free data retrieval call binding the contract method 0xc6f0308c.
//
// Solidity: function claimData(uint256 ) view returns(uint32 parentIndex, bool countered, bytes32 claim, uint128 position, uint128 clock)
func (_FaultDisputeGame *FaultDisputeGameSession) ClaimData(arg0 *big.Int) (struct {
	ParentIndex uint32
	Countered   bool
	Claim       [32]byte
	Position    *big.Int
	Clock       *big.Int
}, error) {
	return _FaultDisputeGame.Contract.ClaimData(&_FaultDisputeGame.CallOpts, arg0)
}

// ClaimData is a free data retrieval call binding the contract method 0xc6f0308c.
//
// Solidity: function claimData(uint256 ) view returns(uint32 parentIndex, bool countered, bytes32 claim, uint128 position, uint128 clock)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) ClaimData(arg0 *big.Int) (struct {
	ParentIndex uint32
	Countered   bool
	Claim       [32]byte
	Position    *big.Int
	Clock       *big.Int
}, error) {
	return _FaultDisputeGame.Contract.ClaimData(&_FaultDisputeGame.CallOpts, arg0)
}

// ClaimDataLen is a free data retrieval call binding the contract method 0x8980e0cc.
//
// Solidity: function claimDataLen() view returns(uint256 len_)
func (_FaultDisputeGame *FaultDisputeGameCaller) ClaimDataLen(opts *bind.CallOpts) (*big.Int, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "claimDataLen")

	if err != nil {
		return *new(*big.Int), err
	}

	out0 := *abi.ConvertType(out[0], new(*big.Int)).(**big.Int)

	return out0, err

}

// ClaimDataLen is a free data retrieval call binding the contract method 0x8980e0cc.
//
// Solidity: function claimDataLen() view returns(uint256 len_)
func (_FaultDisputeGame *FaultDisputeGameSession) ClaimDataLen() (*big.Int, error) {
	return _FaultDisputeGame.Contract.ClaimDataLen(&_FaultDisputeGame.CallOpts)
}

// ClaimDataLen is a free data retrieval call binding the contract method 0x8980e0cc.
//
// Solidity: function claimDataLen() view returns(uint256 len_)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) ClaimDataLen() (*big.Int, error) {
	return _FaultDisputeGame.Contract.ClaimDataLen(&_FaultDisputeGame.CallOpts)
}

// CreatedAt is a free data retrieval call binding the contract method 0xcf09e0d0.
//
// Solidity: function createdAt() view returns(uint64 createdAt_)
func (_FaultDisputeGame *FaultDisputeGameCaller) CreatedAt(opts *bind.CallOpts) (uint64, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "createdAt")

	if err != nil {
		return *new(uint64), err
	}

	out0 := *abi.ConvertType(out[0], new(uint64)).(*uint64)

	return out0, err

}

// CreatedAt is a free data retrieval call binding the contract method 0xcf09e0d0.
//
// Solidity: function createdAt() view returns(uint64 createdAt_)
func (_FaultDisputeGame *FaultDisputeGameSession) CreatedAt() (uint64, error) {
	return _FaultDisputeGame.Contract.CreatedAt(&_FaultDisputeGame.CallOpts)
}

// CreatedAt is a free data retrieval call binding the contract method 0xcf09e0d0.
//
// Solidity: function createdAt() view returns(uint64 createdAt_)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) CreatedAt() (uint64, error) {
	return _FaultDisputeGame.Contract.CreatedAt(&_FaultDisputeGame.CallOpts)
}

// ExtraData is a free data retrieval call binding the contract method 0x609d3334.
//
// Solidity: function extraData() pure returns(bytes extraData_)
func (_FaultDisputeGame *FaultDisputeGameCaller) ExtraData(opts *bind.CallOpts) ([]byte, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "extraData")

	if err != nil {
		return *new([]byte), err
	}

	out0 := *abi.ConvertType(out[0], new([]byte)).(*[]byte)

	return out0, err

}

// ExtraData is a free data retrieval call binding the contract method 0x609d3334.
//
// Solidity: function extraData() pure returns(bytes extraData_)
func (_FaultDisputeGame *FaultDisputeGameSession) ExtraData() ([]byte, error) {
	return _FaultDisputeGame.Contract.ExtraData(&_FaultDisputeGame.CallOpts)
}

// ExtraData is a free data retrieval call binding the contract method 0x609d3334.
//
// Solidity: function extraData() pure returns(bytes extraData_)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) ExtraData() ([]byte, error) {
	return _FaultDisputeGame.Contract.ExtraData(&_FaultDisputeGame.CallOpts)
}

// GameData is a free data retrieval call binding the contract method 0xfa24f743.
//
// Solidity: function gameData() pure returns(uint8 gameType_, bytes32 rootClaim_, bytes extraData_)
func (_FaultDisputeGame *FaultDisputeGameCaller) GameData(opts *bind.CallOpts) (struct {
	GameType  uint8
	RootClaim [32]byte
	ExtraData []byte
}, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "gameData")

	outstruct := new(struct {
		GameType  uint8
		RootClaim [32]byte
		ExtraData []byte
	})
	if err != nil {
		return *outstruct, err
	}

	outstruct.GameType = *abi.ConvertType(out[0], new(uint8)).(*uint8)
	outstruct.RootClaim = *abi.ConvertType(out[1], new([32]byte)).(*[32]byte)
	outstruct.ExtraData = *abi.ConvertType(out[2], new([]byte)).(*[]byte)

	return *outstruct, err

}

// GameData is a free data retrieval call binding the contract method 0xfa24f743.
//
// Solidity: function gameData() pure returns(uint8 gameType_, bytes32 rootClaim_, bytes extraData_)
func (_FaultDisputeGame *FaultDisputeGameSession) GameData() (struct {
	GameType  uint8
	RootClaim [32]byte
	ExtraData []byte
}, error) {
	return _FaultDisputeGame.Contract.GameData(&_FaultDisputeGame.CallOpts)
}

// GameData is a free data retrieval call binding the contract method 0xfa24f743.
//
// Solidity: function gameData() pure returns(uint8 gameType_, bytes32 rootClaim_, bytes extraData_)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) GameData() (struct {
	GameType  uint8
	RootClaim [32]byte
	ExtraData []byte
}, error) {
	return _FaultDisputeGame.Contract.GameData(&_FaultDisputeGame.CallOpts)
}

// GameStart is a free data retrieval call binding the contract method 0x3218b99d.
//
// Solidity: function gameStart() view returns(uint64)
func (_FaultDisputeGame *FaultDisputeGameCaller) GameStart(opts *bind.CallOpts) (uint64, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "gameStart")

	if err != nil {
		return *new(uint64), err
	}

	out0 := *abi.ConvertType(out[0], new(uint64)).(*uint64)

	return out0, err

}

// GameStart is a free data retrieval call binding the contract method 0x3218b99d.
//
// Solidity: function gameStart() view returns(uint64)
func (_FaultDisputeGame *FaultDisputeGameSession) GameStart() (uint64, error) {
	return _FaultDisputeGame.Contract.GameStart(&_FaultDisputeGame.CallOpts)
}

// GameStart is a free data retrieval call binding the contract method 0x3218b99d.
//
// Solidity: function gameStart() view returns(uint64)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) GameStart() (uint64, error) {
	return _FaultDisputeGame.Contract.GameStart(&_FaultDisputeGame.CallOpts)
}

// GameType is a free data retrieval call binding the contract method 0xbbdc02db.
//
// Solidity: function gameType() pure returns(uint8 gameType_)
func (_FaultDisputeGame *FaultDisputeGameCaller) GameType(opts *bind.CallOpts) (uint8, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "gameType")

	if err != nil {
		return *new(uint8), err
	}

	out0 := *abi.ConvertType(out[0], new(uint8)).(*uint8)

	return out0, err

}

// GameType is a free data retrieval call binding the contract method 0xbbdc02db.
//
// Solidity: function gameType() pure returns(uint8 gameType_)
func (_FaultDisputeGame *FaultDisputeGameSession) GameType() (uint8, error) {
	return _FaultDisputeGame.Contract.GameType(&_FaultDisputeGame.CallOpts)
}

// GameType is a free data retrieval call binding the contract method 0xbbdc02db.
//
// Solidity: function gameType() pure returns(uint8 gameType_)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) GameType() (uint8, error) {
	return _FaultDisputeGame.Contract.GameType(&_FaultDisputeGame.CallOpts)
}

// L2BlockNumber is a free data retrieval call binding the contract method 0x8b85902b.
//
// Solidity: function l2BlockNumber() pure returns(uint256 l2BlockNumber_)
func (_FaultDisputeGame *FaultDisputeGameCaller) L2BlockNumber(opts *bind.CallOpts) (*big.Int, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "l2BlockNumber")

	if err != nil {
		return *new(*big.Int), err
	}

	out0 := *abi.ConvertType(out[0], new(*big.Int)).(**big.Int)

	return out0, err

}

// L2BlockNumber is a free data retrieval call binding the contract method 0x8b85902b.
//
// Solidity: function l2BlockNumber() pure returns(uint256 l2BlockNumber_)
func (_FaultDisputeGame *FaultDisputeGameSession) L2BlockNumber() (*big.Int, error) {
	return _FaultDisputeGame.Contract.L2BlockNumber(&_FaultDisputeGame.CallOpts)
}

// L2BlockNumber is a free data retrieval call binding the contract method 0x8b85902b.
//
// Solidity: function l2BlockNumber() pure returns(uint256 l2BlockNumber_)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) L2BlockNumber() (*big.Int, error) {
	return _FaultDisputeGame.Contract.L2BlockNumber(&_FaultDisputeGame.CallOpts)
}

// RootClaim is a free data retrieval call binding the contract method 0xbcef3b55.
//
// Solidity: function rootClaim() pure returns(bytes32 rootClaim_)
func (_FaultDisputeGame *FaultDisputeGameCaller) RootClaim(opts *bind.CallOpts) ([32]byte, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "rootClaim")

	if err != nil {
		return *new([32]byte), err
	}

	out0 := *abi.ConvertType(out[0], new([32]byte)).(*[32]byte)

	return out0, err

}

// RootClaim is a free data retrieval call binding the contract method 0xbcef3b55.
//
// Solidity: function rootClaim() pure returns(bytes32 rootClaim_)
func (_FaultDisputeGame *FaultDisputeGameSession) RootClaim() ([32]byte, error) {
	return _FaultDisputeGame.Contract.RootClaim(&_FaultDisputeGame.CallOpts)
}

// RootClaim is a free data retrieval call binding the contract method 0xbcef3b55.
//
// Solidity: function rootClaim() pure returns(bytes32 rootClaim_)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) RootClaim() ([32]byte, error) {
	return _FaultDisputeGame.Contract.RootClaim(&_FaultDisputeGame.CallOpts)
}

// Status is a free data retrieval call binding the contract method 0x200d2ed2.
//
// Solidity: function status() view returns(uint8)
func (_FaultDisputeGame *FaultDisputeGameCaller) Status(opts *bind.CallOpts) (uint8, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "status")

	if err != nil {
		return *new(uint8), err
	}

	out0 := *abi.ConvertType(out[0], new(uint8)).(*uint8)

	return out0, err

}

// Status is a free data retrieval call binding the contract method 0x200d2ed2.
//
// Solidity: function status() view returns(uint8)
func (_FaultDisputeGame *FaultDisputeGameSession) Status() (uint8, error) {
	return _FaultDisputeGame.Contract.Status(&_FaultDisputeGame.CallOpts)
}

// Status is a free data retrieval call binding the contract method 0x200d2ed2.
//
// Solidity: function status() view returns(uint8)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) Status() (uint8, error) {
	return _FaultDisputeGame.Contract.Status(&_FaultDisputeGame.CallOpts)
}

// Version is a free data retrieval call binding the contract method 0x54fd4d50.
//
// Solidity: function version() view returns(string)
func (_FaultDisputeGame *FaultDisputeGameCaller) Version(opts *bind.CallOpts) (string, error) {
	var out []interface{}
	err := _FaultDisputeGame.contract.Call(opts, &out, "version")

	if err != nil {
		return *new(string), err
	}

	out0 := *abi.ConvertType(out[0], new(string)).(*string)

	return out0, err

}

// Version is a free data retrieval call binding the contract method 0x54fd4d50.
//
// Solidity: function version() view returns(string)
func (_FaultDisputeGame *FaultDisputeGameSession) Version() (string, error) {
	return _FaultDisputeGame.Contract.Version(&_FaultDisputeGame.CallOpts)
}

// Version is a free data retrieval call binding the contract method 0x54fd4d50.
//
// Solidity: function version() view returns(string)
func (_FaultDisputeGame *FaultDisputeGameCallerSession) Version() (string, error) {
	return _FaultDisputeGame.Contract.Version(&_FaultDisputeGame.CallOpts)
}

// Attack is a paid mutator transaction binding the contract method 0xc55cd0c7.
//
// Solidity: function attack(uint256 _parentIndex, bytes32 _claim) payable returns()
func (_FaultDisputeGame *FaultDisputeGameTransactor) Attack(opts *bind.TransactOpts, _parentIndex *big.Int, _claim [32]byte) (*types.Transaction, error) {
	return _FaultDisputeGame.contract.Transact(opts, "attack", _parentIndex, _claim)
}

// Attack is a paid mutator transaction binding the contract method 0xc55cd0c7.
//
// Solidity: function attack(uint256 _parentIndex, bytes32 _claim) payable returns()
func (_FaultDisputeGame *FaultDisputeGameSession) Attack(_parentIndex *big.Int, _claim [32]byte) (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.Attack(&_FaultDisputeGame.TransactOpts, _parentIndex, _claim)
}

// Attack is a paid mutator transaction binding the contract method 0xc55cd0c7.
//
// Solidity: function attack(uint256 _parentIndex, bytes32 _claim) payable returns()
func (_FaultDisputeGame *FaultDisputeGameTransactorSession) Attack(_parentIndex *big.Int, _claim [32]byte) (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.Attack(&_FaultDisputeGame.TransactOpts, _parentIndex, _claim)
}

// Defend is a paid mutator transaction binding the contract method 0x35fef567.
//
// Solidity: function defend(uint256 _parentIndex, bytes32 _claim) payable returns()
func (_FaultDisputeGame *FaultDisputeGameTransactor) Defend(opts *bind.TransactOpts, _parentIndex *big.Int, _claim [32]byte) (*types.Transaction, error) {
	return _FaultDisputeGame.contract.Transact(opts, "defend", _parentIndex, _claim)
}

// Defend is a paid mutator transaction binding the contract method 0x35fef567.
//
// Solidity: function defend(uint256 _parentIndex, bytes32 _claim) payable returns()
func (_FaultDisputeGame *FaultDisputeGameSession) Defend(_parentIndex *big.Int, _claim [32]byte) (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.Defend(&_FaultDisputeGame.TransactOpts, _parentIndex, _claim)
}

// Defend is a paid mutator transaction binding the contract method 0x35fef567.
//
// Solidity: function defend(uint256 _parentIndex, bytes32 _claim) payable returns()
func (_FaultDisputeGame *FaultDisputeGameTransactorSession) Defend(_parentIndex *big.Int, _claim [32]byte) (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.Defend(&_FaultDisputeGame.TransactOpts, _parentIndex, _claim)
}

// Initialize is a paid mutator transaction binding the contract method 0x8129fc1c.
//
// Solidity: function initialize() returns()
func (_FaultDisputeGame *FaultDisputeGameTransactor) Initialize(opts *bind.TransactOpts) (*types.Transaction, error) {
	return _FaultDisputeGame.contract.Transact(opts, "initialize")
}

// Initialize is a paid mutator transaction binding the contract method 0x8129fc1c.
//
// Solidity: function initialize() returns()
func (_FaultDisputeGame *FaultDisputeGameSession) Initialize() (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.Initialize(&_FaultDisputeGame.TransactOpts)
}

// Initialize is a paid mutator transaction binding the contract method 0x8129fc1c.
//
// Solidity: function initialize() returns()
func (_FaultDisputeGame *FaultDisputeGameTransactorSession) Initialize() (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.Initialize(&_FaultDisputeGame.TransactOpts)
}

// Move is a paid mutator transaction binding the contract method 0x632247ea.
//
// Solidity: function move(uint256 _challengeIndex, bytes32 _claim, bool _isAttack) payable returns()
func (_FaultDisputeGame *FaultDisputeGameTransactor) Move(opts *bind.TransactOpts, _challengeIndex *big.Int, _claim [32]byte, _isAttack bool) (*types.Transaction, error) {
	return _FaultDisputeGame.contract.Transact(opts, "move", _challengeIndex, _claim, _isAttack)
}

// Move is a paid mutator transaction binding the contract method 0x632247ea.
//
// Solidity: function move(uint256 _challengeIndex, bytes32 _claim, bool _isAttack) payable returns()
func (_FaultDisputeGame *FaultDisputeGameSession) Move(_challengeIndex *big.Int, _claim [32]byte, _isAttack bool) (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.Move(&_FaultDisputeGame.TransactOpts, _challengeIndex, _claim, _isAttack)
}

// Move is a paid mutator transaction binding the contract method 0x632247ea.
//
// Solidity: function move(uint256 _challengeIndex, bytes32 _claim, bool _isAttack) payable returns()
func (_FaultDisputeGame *FaultDisputeGameTransactorSession) Move(_challengeIndex *big.Int, _claim [32]byte, _isAttack bool) (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.Move(&_FaultDisputeGame.TransactOpts, _challengeIndex, _claim, _isAttack)
}

// Resolve is a paid mutator transaction binding the contract method 0x2810e1d6.
//
// Solidity: function resolve() returns(uint8 status_)
func (_FaultDisputeGame *FaultDisputeGameTransactor) Resolve(opts *bind.TransactOpts) (*types.Transaction, error) {
	return _FaultDisputeGame.contract.Transact(opts, "resolve")
}

// Resolve is a paid mutator transaction binding the contract method 0x2810e1d6.
//
// Solidity: function resolve() returns(uint8 status_)
func (_FaultDisputeGame *FaultDisputeGameSession) Resolve() (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.Resolve(&_FaultDisputeGame.TransactOpts)
}

// Resolve is a paid mutator transaction binding the contract method 0x2810e1d6.
//
// Solidity: function resolve() returns(uint8 status_)
func (_FaultDisputeGame *FaultDisputeGameTransactorSession) Resolve() (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.Resolve(&_FaultDisputeGame.TransactOpts)
}

// Step is a paid mutator transaction binding the contract method 0xd8cc1a3c.
//
// Solidity: function step(uint256 _claimIndex, bool _isAttack, bytes _stateData, bytes _proof) returns()
func (_FaultDisputeGame *FaultDisputeGameTransactor) Step(opts *bind.TransactOpts, _claimIndex *big.Int, _isAttack bool, _stateData []byte, _proof []byte) (*types.Transaction, error) {
	return _FaultDisputeGame.contract.Transact(opts, "step", _claimIndex, _isAttack, _stateData, _proof)
}

// Step is a paid mutator transaction binding the contract method 0xd8cc1a3c.
//
// Solidity: function step(uint256 _claimIndex, bool _isAttack, bytes _stateData, bytes _proof) returns()
func (_FaultDisputeGame *FaultDisputeGameSession) Step(_claimIndex *big.Int, _isAttack bool, _stateData []byte, _proof []byte) (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.Step(&_FaultDisputeGame.TransactOpts, _claimIndex, _isAttack, _stateData, _proof)
}

// Step is a paid mutator transaction binding the contract method 0xd8cc1a3c.
//
// Solidity: function step(uint256 _claimIndex, bool _isAttack, bytes _stateData, bytes _proof) returns()
func (_FaultDisputeGame *FaultDisputeGameTransactorSession) Step(_claimIndex *big.Int, _isAttack bool, _stateData []byte, _proof []byte) (*types.Transaction, error) {
	return _FaultDisputeGame.Contract.Step(&_FaultDisputeGame.TransactOpts, _claimIndex, _isAttack, _stateData, _proof)
}

// FaultDisputeGameMoveIterator is returned from FilterMove and is used to iterate over the raw logs and unpacked data for Move events raised by the FaultDisputeGame contract.
type FaultDisputeGameMoveIterator struct {
	Event *FaultDisputeGameMove // Event containing the contract specifics and raw log

	contract *bind.BoundContract // Generic contract to use for unpacking event data
	event    string              // Event name to use for unpacking event data

	logs chan types.Log        // Log channel receiving the found contract events
	sub  ethereum.Subscription // Subscription for errors, completion and termination
	done bool                  // Whether the subscription completed delivering logs
	fail error                 // Occurred error to stop iteration
}

// Next advances the iterator to the subsequent event, returning whether there
// are any more events found. In case of a retrieval or parsing error, false is
// returned and Error() can be queried for the exact failure.
func (it *FaultDisputeGameMoveIterator) Next() bool {
	// If the iterator failed, stop iterating
	if it.fail != nil {
		return false
	}
	// If the iterator completed, deliver directly whatever's available
	if it.done {
		select {
		case log := <-it.logs:
			it.Event = new(FaultDisputeGameMove)
			if err := it.contract.UnpackLog(it.Event, it.event, log); err != nil {
				it.fail = err
				return false
			}
			it.Event.Raw = log
			return true

		default:
			return false
		}
	}
	// Iterator still in progress, wait for either a data or an error event
	select {
	case log := <-it.logs:
		it.Event = new(FaultDisputeGameMove)
		if err := it.contract.UnpackLog(it.Event, it.event, log); err != nil {
			it.fail = err
			return false
		}
		it.Event.Raw = log
		return true

	case err := <-it.sub.Err():
		it.done = true
		it.fail = err
		return it.Next()
	}
}

// Error returns any retrieval or parsing error occurred during filtering.
func (it *FaultDisputeGameMoveIterator) Error() error {
	return it.fail
}

// Close terminates the iteration process, releasing any pending underlying
// resources.
func (it *FaultDisputeGameMoveIterator) Close() error {
	it.sub.Unsubscribe()
	return nil
}

// FaultDisputeGameMove represents a Move event raised by the FaultDisputeGame contract.
type FaultDisputeGameMove struct {
	ParentIndex *big.Int
	Claim       [32]byte
	Claimant    common.Address
	Raw         types.Log // Blockchain specific contextual infos
}

// FilterMove is a free log retrieval operation binding the contract event 0x9b3245740ec3b155098a55be84957a4da13eaf7f14a8bc6f53126c0b9350f2be.
//
// Solidity: event Move(uint256 indexed parentIndex, bytes32 indexed claim, address indexed claimant)
func (_FaultDisputeGame *FaultDisputeGameFilterer) FilterMove(opts *bind.FilterOpts, parentIndex []*big.Int, claim [][32]byte, claimant []common.Address) (*FaultDisputeGameMoveIterator, error) {

	var parentIndexRule []interface{}
	for _, parentIndexItem := range parentIndex {
		parentIndexRule = append(parentIndexRule, parentIndexItem)
	}
	var claimRule []interface{}
	for _, claimItem := range claim {
		claimRule = append(claimRule, claimItem)
	}
	var claimantRule []interface{}
	for _, claimantItem := range claimant {
		claimantRule = append(claimantRule, claimantItem)
	}

	logs, sub, err := _FaultDisputeGame.contract.FilterLogs(opts, "Move", parentIndexRule, claimRule, claimantRule)
	if err != nil {
		return nil, err
	}
	return &FaultDisputeGameMoveIterator{contract: _FaultDisputeGame.contract, event: "Move", logs: logs, sub: sub}, nil
}

// WatchMove is a free log subscription operation binding the contract event 0x9b3245740ec3b155098a55be84957a4da13eaf7f14a8bc6f53126c0b9350f2be.
//
// Solidity: event Move(uint256 indexed parentIndex, bytes32 indexed claim, address indexed claimant)
func (_FaultDisputeGame *FaultDisputeGameFilterer) WatchMove(opts *bind.WatchOpts, sink chan<- *FaultDisputeGameMove, parentIndex []*big.Int, claim [][32]byte, claimant []common.Address) (event.Subscription, error) {

	var parentIndexRule []interface{}
	for _, parentIndexItem := range parentIndex {
		parentIndexRule = append(parentIndexRule, parentIndexItem)
	}
	var claimRule []interface{}
	for _, claimItem := range claim {
		claimRule = append(claimRule, claimItem)
	}
	var claimantRule []interface{}
	for _, claimantItem := range claimant {
		claimantRule = append(claimantRule, claimantItem)
	}

	logs, sub, err := _FaultDisputeGame.contract.WatchLogs(opts, "Move", parentIndexRule, claimRule, claimantRule)
	if err != nil {
		return nil, err
	}
	return event.NewSubscription(func(quit <-chan struct{}) error {
		defer sub.Unsubscribe()
		for {
			select {
			case log := <-logs:
				// New log arrived, parse the event and forward to the user
				event := new(FaultDisputeGameMove)
				if err := _FaultDisputeGame.contract.UnpackLog(event, "Move", log); err != nil {
					return err
				}
				event.Raw = log

				select {
				case sink <- event:
				case err := <-sub.Err():
					return err
				case <-quit:
					return nil
				}
			case err := <-sub.Err():
				return err
			case <-quit:
				return nil
			}
		}
	}), nil
}

// ParseMove is a log parse operation binding the contract event 0x9b3245740ec3b155098a55be84957a4da13eaf7f14a8bc6f53126c0b9350f2be.
//
// Solidity: event Move(uint256 indexed parentIndex, bytes32 indexed claim, address indexed claimant)
func (_FaultDisputeGame *FaultDisputeGameFilterer) ParseMove(log types.Log) (*FaultDisputeGameMove, error) {
	event := new(FaultDisputeGameMove)
	if err := _FaultDisputeGame.contract.UnpackLog(event, "Move", log); err != nil {
		return nil, err
	}
	event.Raw = log
	return event, nil
}

// FaultDisputeGameResolvedIterator is returned from FilterResolved and is used to iterate over the raw logs and unpacked data for Resolved events raised by the FaultDisputeGame contract.
type FaultDisputeGameResolvedIterator struct {
	Event *FaultDisputeGameResolved // Event containing the contract specifics and raw log

	contract *bind.BoundContract // Generic contract to use for unpacking event data
	event    string              // Event name to use for unpacking event data

	logs chan types.Log        // Log channel receiving the found contract events
	sub  ethereum.Subscription // Subscription for errors, completion and termination
	done bool                  // Whether the subscription completed delivering logs
	fail error                 // Occurred error to stop iteration
}

// Next advances the iterator to the subsequent event, returning whether there
// are any more events found. In case of a retrieval or parsing error, false is
// returned and Error() can be queried for the exact failure.
func (it *FaultDisputeGameResolvedIterator) Next() bool {
	// If the iterator failed, stop iterating
	if it.fail != nil {
		return false
	}
	// If the iterator completed, deliver directly whatever's available
	if it.done {
		select {
		case log := <-it.logs:
			it.Event = new(FaultDisputeGameResolved)
			if err := it.contract.UnpackLog(it.Event, it.event, log); err != nil {
				it.fail = err
				return false
			}
			it.Event.Raw = log
			return true

		default:
			return false
		}
	}
	// Iterator still in progress, wait for either a data or an error event
	select {
	case log := <-it.logs:
		it.Event = new(FaultDisputeGameResolved)
		if err := it.contract.UnpackLog(it.Event, it.event, log); err != nil {
			it.fail = err
			return false
		}
		it.Event.Raw = log
		return true

	case err := <-it.sub.Err():
		it.done = true
		it.fail = err
		return it.Next()
	}
}

// Error returns any retrieval or parsing error occurred during filtering.
func (it *FaultDisputeGameResolvedIterator) Error() error {
	return it.fail
}

// Close terminates the iteration process, releasing any pending underlying
// resources.
func (it *FaultDisputeGameResolvedIterator) Close() error {
	it.sub.Unsubscribe()
	return nil
}

// FaultDisputeGameResolved represents a Resolved event raised by the FaultDisputeGame contract.
type FaultDisputeGameResolved struct {
	Status uint8
	Raw    types.Log // Blockchain specific contextual infos
}

// FilterResolved is a free log retrieval operation binding the contract event 0x5e186f09b9c93491f14e277eea7faa5de6a2d4bda75a79af7a3684fbfb42da60.
//
// Solidity: event Resolved(uint8 indexed status)
func (_FaultDisputeGame *FaultDisputeGameFilterer) FilterResolved(opts *bind.FilterOpts, status []uint8) (*FaultDisputeGameResolvedIterator, error) {

	var statusRule []interface{}
	for _, statusItem := range status {
		statusRule = append(statusRule, statusItem)
	}

	logs, sub, err := _FaultDisputeGame.contract.FilterLogs(opts, "Resolved", statusRule)
	if err != nil {
		return nil, err
	}
	return &FaultDisputeGameResolvedIterator{contract: _FaultDisputeGame.contract, event: "Resolved", logs: logs, sub: sub}, nil
}

// WatchResolved is a free log subscription operation binding the contract event 0x5e186f09b9c93491f14e277eea7faa5de6a2d4bda75a79af7a3684fbfb42da60.
//
// Solidity: event Resolved(uint8 indexed status)
func (_FaultDisputeGame *FaultDisputeGameFilterer) WatchResolved(opts *bind.WatchOpts, sink chan<- *FaultDisputeGameResolved, status []uint8) (event.Subscription, error) {

	var statusRule []interface{}
	for _, statusItem := range status {
		statusRule = append(statusRule, statusItem)
	}

	logs, sub, err := _FaultDisputeGame.contract.WatchLogs(opts, "Resolved", statusRule)
	if err != nil {
		return nil, err
	}
	return event.NewSubscription(func(quit <-chan struct{}) error {
		defer sub.Unsubscribe()
		for {
			select {
			case log := <-logs:
				// New log arrived, parse the event and forward to the user
				event := new(FaultDisputeGameResolved)
				if err := _FaultDisputeGame.contract.UnpackLog(event, "Resolved", log); err != nil {
					return err
				}
				event.Raw = log

				select {
				case sink <- event:
				case err := <-sub.Err():
					return err
				case <-quit:
					return nil
				}
			case err := <-sub.Err():
				return err
			case <-quit:
				return nil
			}
		}
	}), nil
}

// ParseResolved is a log parse operation binding the contract event 0x5e186f09b9c93491f14e277eea7faa5de6a2d4bda75a79af7a3684fbfb42da60.
//
// Solidity: event Resolved(uint8 indexed status)
func (_FaultDisputeGame *FaultDisputeGameFilterer) ParseResolved(log types.Log) (*FaultDisputeGameResolved, error) {
	event := new(FaultDisputeGameResolved)
	if err := _FaultDisputeGame.contract.UnpackLog(event, "Resolved", log); err != nil {
		return nil, err
	}
	event.Raw = log
	return event, nil
}
