[
  {
    "bytes": "1",
    "label": "_initialized",
    "offset": 0,
    "slot": "0",
    "type": "uint8"
  },
  {
    "bytes": "1",
    "label": "_initializing",
    "offset": 1,
    "slot": "0",
    "type": "bool"
  },
  {
    "bytes": "32",
    "label": "anchors",
    "offset": 0,
    "slot": "1",
    "type": "mapping(GameType => struct OutputRoot)"
  },
  {
    "bytes": "20",
    "label": "superchainConfig",
    "offset": 0,
    "slot": "2",
    "type": "contract ISuperchainConfig"
  }
]