feat: incident response improvements (#13711)
* feat: incident response improvements First half of the original incident response improvements PR. Co-authored-by:wildmolasses <changes@gmail.com> * fix tests and add specs * misc fixes * more fixes * emit event on setRespectedGameTypeUpdatedAt, and test wasRespectedGameType as withdrawal finality condition * withdrawal when gameWasNotRespectedGameType reverts * anchor game blacklisted and getAnchorGame tests * isGameAirgapped * tiny specs change * add snapshots * fix specs test and ASR snapshot * update semver * no compilation rrestrictions when optimizer is off * interop portal semver * justfile ignore, semver * minor tweaks * expanded test coverage * various logical tweaks * test fix * clearer error * fix test flake in go tests * add portal tests * portal2 tests: encodeCall * FDG test: recipient can't receive value reverts * various final tweaks * regenerate snapshots * fix specs tests * final test fixes --------- Co-authored-by:
wildmolasses <changes@gmail.com>
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