diff --git a/packages/contracts-bedrock/contracts/dispute/FaultDisputeGame.sol b/packages/contracts-bedrock/contracts/dispute/FaultDisputeGame.sol index 9868897f389b9d5bdd64d932676ff57975ee2bfe..6bfe102221de8b5c45469d6673fb43ce5ba06068 100644 --- a/packages/contracts-bedrock/contracts/dispute/FaultDisputeGame.sol +++ b/packages/contracts-bedrock/contracts/dispute/FaultDisputeGame.sol @@ -346,8 +346,8 @@ contract FaultDisputeGame is IFaultDisputeGame, Clone { // If the left-most dangling node is at an even depth, the defender wins. // Otherwise, the challenger wins and the root claim is deemed invalid. - // slither-disable-next-line weak-prng if ( + // slither-disable-next-line weak-prng claimData[leftMostIndex].position.depth() % 2 == 0 && Position.unwrap(leftMostTraceIndex) != type(uint128).max ) {