Commit ed7f546a authored by duanjinfei's avatar duanjinfei

add bit map print

parent e6786a62
...@@ -74,7 +74,7 @@ func HeartbeatResp(params ...interface{}) *nodemanagerV1.WorkerMessage { ...@@ -74,7 +74,7 @@ func HeartbeatResp(params ...interface{}) *nodemanagerV1.WorkerMessage {
} }
func SubmitResourceMapRes(params ...interface{}) *nodemanagerV1.WorkerMessage { func SubmitResourceMapRes(params ...interface{}) *nodemanagerV1.WorkerMessage {
log.Info("Heartbeat response received params: ", params) log.Info("Submit resource map response received params: ", params)
taskIdLength := params[0].(uint64) taskIdLength := params[0].(uint64)
b := bitmap.New(taskIdLength) b := bitmap.New(taskIdLength)
for i := 1; i < len(params); i++ { for i := 1; i < len(params); i++ {
...@@ -90,6 +90,7 @@ func SubmitResourceMapRes(params ...interface{}) *nodemanagerV1.WorkerMessage { ...@@ -90,6 +90,7 @@ func SubmitResourceMapRes(params ...interface{}) *nodemanagerV1.WorkerMessage {
log.Error("bitmap marshal binary failed with error: ", err) log.Error("bitmap marshal binary failed with error: ", err)
return nil return nil
} }
log.WithField("", binary).Info("Bit map binary byte")
heartRes := &nodemanagerV1.WorkerMessage{ heartRes := &nodemanagerV1.WorkerMessage{
Message: &nodemanagerV1.WorkerMessage_ResourceMap{ Message: &nodemanagerV1.WorkerMessage_ResourceMap{
ResourceMap: &nodemanagerV1.SubmitResourceMap{ ResourceMap: &nodemanagerV1.SubmitResourceMap{
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment