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0886491d
Unverified
Commit
0886491d
authored
Aug 25, 2023
by
Adrian Sutton
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op-challenger: Implement game scheduler
parent
619e8b97
Changes
2
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2 changed files
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159 additions
and
0 deletions
+159
-0
scheduler.go
op-challenger/fault/scheduler/scheduler.go
+89
-0
scheduler_test.go
op-challenger/fault/scheduler/scheduler_test.go
+70
-0
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op-challenger/fault/scheduler/scheduler.go
0 → 100644
View file @
0886491d
package
scheduler
import
(
"context"
"errors"
"sync"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/log"
)
var
ErrBusy
=
errors
.
New
(
"busy scheduling previous update"
)
type
Scheduler
struct
{
logger
log
.
Logger
coordinator
*
coordinator
maxConcurrency
int
scheduleQueue
chan
[]
common
.
Address
jobQueue
chan
job
resultQueue
chan
job
wg
sync
.
WaitGroup
cancel
func
()
}
func
NewScheduler
(
logger
log
.
Logger
,
createPlayer
PlayerCreator
,
disk
DiskManager
,
maxConcurrency
int
)
*
Scheduler
{
// Size job and results queues to be fairly small so backpressure is applied early
// but with enough capacity to keep the workers busy
jobQueue
:=
make
(
chan
job
,
maxConcurrency
*
2
)
resultQueue
:=
make
(
chan
job
,
maxConcurrency
*
2
)
// scheduleQueue has a size of 1 so backpressure quickly propagates to the caller
// allowing them to potentially skip update cycles.
scheduleQueue
:=
make
(
chan
[]
common
.
Address
,
1
)
return
&
Scheduler
{
logger
:
logger
,
coordinator
:
newCoordinator
(
logger
,
jobQueue
,
resultQueue
,
createPlayer
,
disk
),
maxConcurrency
:
maxConcurrency
,
scheduleQueue
:
scheduleQueue
,
jobQueue
:
jobQueue
,
resultQueue
:
resultQueue
,
}
}
func
(
s
*
Scheduler
)
Start
(
ctx
context
.
Context
)
{
ctx
,
cancel
:=
context
.
WithCancel
(
ctx
)
s
.
cancel
=
cancel
for
i
:=
0
;
i
<
s
.
maxConcurrency
;
i
++
{
s
.
wg
.
Add
(
1
)
go
progressGames
(
ctx
,
s
.
jobQueue
,
s
.
resultQueue
,
&
s
.
wg
)
}
s
.
wg
.
Add
(
1
)
go
s
.
loop
(
ctx
)
}
func
(
s
*
Scheduler
)
Close
()
error
{
s
.
cancel
()
s
.
wg
.
Wait
()
return
nil
}
func
(
s
*
Scheduler
)
Schedule
(
games
[]
common
.
Address
)
error
{
select
{
case
s
.
scheduleQueue
<-
games
:
return
nil
default
:
return
ErrBusy
}
}
func
(
s
*
Scheduler
)
loop
(
ctx
context
.
Context
)
{
defer
s
.
wg
.
Done
()
for
{
select
{
case
<-
ctx
.
Done
()
:
return
case
games
:=
<-
s
.
scheduleQueue
:
if
err
:=
s
.
coordinator
.
schedule
(
ctx
,
games
);
err
!=
nil
{
s
.
logger
.
Error
(
"Failed to schedule game updates"
,
"games"
,
games
,
"err"
,
err
)
}
case
j
:=
<-
s
.
resultQueue
:
if
err
:=
s
.
coordinator
.
processResult
(
j
);
err
!=
nil
{
s
.
logger
.
Error
(
"Error while processing game result"
,
"game"
,
j
.
addr
,
"err"
,
err
)
}
}
}
}
op-challenger/fault/scheduler/scheduler_test.go
0 → 100644
View file @
0886491d
package
scheduler
import
(
"context"
"testing"
"github.com/ethereum-optimism/optimism/op-node/testlog"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/log"
"github.com/stretchr/testify/require"
)
func
TestSchedulerProcessesGames
(
t
*
testing
.
T
)
{
logger
:=
testlog
.
Logger
(
t
,
log
.
LvlInfo
)
ctx
:=
context
.
Background
()
createPlayer
:=
func
(
addr
common
.
Address
,
dir
string
)
(
GamePlayer
,
error
)
{
return
&
stubPlayer
{},
nil
}
removeExceptCalls
:=
make
(
chan
[]
common
.
Address
)
disk
:=
&
trackingDiskManager
{
removeExceptCalls
:
removeExceptCalls
}
s
:=
NewScheduler
(
logger
,
createPlayer
,
disk
,
2
)
s
.
Start
(
ctx
)
gameAddr1
:=
common
.
Address
{
0xaa
}
gameAddr2
:=
common
.
Address
{
0xbb
}
gameAddr3
:=
common
.
Address
{
0xcc
}
games
:=
[]
common
.
Address
{
gameAddr1
,
gameAddr2
,
gameAddr3
}
require
.
NoError
(
t
,
s
.
Schedule
(
games
))
// All jobs should be executed and completed, the last step being to clean up disk resources
for
i
:=
0
;
i
<
len
(
games
);
i
++
{
kept
:=
<-
removeExceptCalls
require
.
Len
(
t
,
kept
,
len
(
games
),
"should keep all games"
)
for
_
,
game
:=
range
games
{
require
.
Containsf
(
t
,
kept
,
game
,
"should keep game %v"
,
game
)
}
}
require
.
NoError
(
t
,
s
.
Close
())
}
func
TestReturnBusyWhenScheduleQueueFull
(
t
*
testing
.
T
)
{
logger
:=
testlog
.
Logger
(
t
,
log
.
LvlInfo
)
createPlayer
:=
func
(
addr
common
.
Address
,
dir
string
)
(
GamePlayer
,
error
)
{
return
&
stubPlayer
{},
nil
}
removeExceptCalls
:=
make
(
chan
[]
common
.
Address
)
disk
:=
&
trackingDiskManager
{
removeExceptCalls
:
removeExceptCalls
}
s
:=
NewScheduler
(
logger
,
createPlayer
,
disk
,
2
)
// Scheduler not started - first call fills the queue
require
.
NoError
(
t
,
s
.
Schedule
([]
common
.
Address
{{
0xaa
}}))
// Second call should return busy
err
:=
s
.
Schedule
([]
common
.
Address
{{
0xaa
}})
require
.
ErrorIs
(
t
,
err
,
ErrBusy
)
}
type
trackingDiskManager
struct
{
removeExceptCalls
chan
[]
common
.
Address
}
func
(
t
*
trackingDiskManager
)
DirForGame
(
addr
common
.
Address
)
string
{
return
addr
.
Hex
()
}
func
(
t
*
trackingDiskManager
)
RemoveAllExcept
(
addrs
[]
common
.
Address
)
error
{
t
.
removeExceptCalls
<-
addrs
return
nil
}
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