Commit 3274be44 authored by clabby's avatar clabby

chore: update gas-snapshot, lint

parent 8eca2f82
...@@ -43,11 +43,11 @@ FaultDisputeGame_Test:test_gameType_succeeds() (gas: 8259) ...@@ -43,11 +43,11 @@ FaultDisputeGame_Test:test_gameType_succeeds() (gas: 8259)
FaultDisputeGame_Test:test_initialRootClaimData_succeeds() (gas: 17624) FaultDisputeGame_Test:test_initialRootClaimData_succeeds() (gas: 17624)
FaultDisputeGame_Test:test_moveAgainstNonexistentParent_reverts() (gas: 24632) FaultDisputeGame_Test:test_moveAgainstNonexistentParent_reverts() (gas: 24632)
FaultDisputeGame_Test:test_move_gameNotInProgress_reverts() (gas: 10945) FaultDisputeGame_Test:test_move_gameNotInProgress_reverts() (gas: 10945)
FaultDisputeGame_Test:test_resolve_challengeContested() (gas: 222383) FaultDisputeGame_Test:test_resolve_challengeContested() (gas: 222392)
FaultDisputeGame_Test:test_resolve_reverts() (gas: 27121) FaultDisputeGame_Test:test_resolve_reverts() (gas: 27130)
FaultDisputeGame_Test:test_resolve_rootContested() (gas: 107225) FaultDisputeGame_Test:test_resolve_rootContested() (gas: 107234)
FaultDisputeGame_Test:test_resolve_rootUncontested() (gas: 24459) FaultDisputeGame_Test:test_resolve_rootUncontested() (gas: 24468)
FaultDisputeGame_Test:test_resolve_teamDeathmatch() (gas: 393609) FaultDisputeGame_Test:test_resolve_teamDeathmatch() (gas: 393630)
FaultDisputeGame_Test:test_rootClaim_succeeds() (gas: 8169) FaultDisputeGame_Test:test_rootClaim_succeeds() (gas: 8169)
FaultDisputeGame_Test:test_simpleAttack_succeeds() (gas: 107389) FaultDisputeGame_Test:test_simpleAttack_succeeds() (gas: 107389)
FaultDisputeGame_Test:test_version_succeeds() (gas: 9780) FaultDisputeGame_Test:test_version_succeeds() (gas: 9780)
......
...@@ -98,9 +98,10 @@ contract FaultDisputeGame is IFaultDisputeGame, Clone { ...@@ -98,9 +98,10 @@ contract FaultDisputeGame is IFaultDisputeGame, Clone {
bytes calldata, bytes calldata,
bytes calldata bytes calldata
) external { ) external {
// TODO: Determine where the prestate for the full trace comes from (i.e. instruction 0 -> 1) // TODO: Determine where the prestate for the full trace comes from
// This will likely be in the preimage oracle, but this function currently does not // (i.e. instruction 0 -> 1) This will likely be in the preimage oracle, but this
// support an attack step against the first trace instruction. // function currently does not support an attack step against the first trace
// instruction.
// Steps cannot be made unless the game is currently in progress. // Steps cannot be made unless the game is currently in progress.
if (status != GameStatus.IN_PROGRESS) { if (status != GameStatus.IN_PROGRESS) {
......
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