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exchain
nebula
Commits
334a6a88
Commit
334a6a88
authored
Mar 17, 2023
by
Andreas Bigger
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move fixed overhead into a const
⚙
parent
d58eb90b
Changes
1
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1 changed file
with
8 additions
and
6 deletions
+8
-6
channel_out.go
op-node/rollup/derive/channel_out.go
+8
-6
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op-node/rollup/derive/channel_out.go
View file @
334a6a88
...
@@ -18,6 +18,11 @@ var ErrMaxFrameSizeTooSmall = errors.New("maxSize is too small to fit the fixed
...
@@ -18,6 +18,11 @@ var ErrMaxFrameSizeTooSmall = errors.New("maxSize is too small to fit the fixed
var
ErrNotDepositTx
=
errors
.
New
(
"first transaction in block is not a deposit tx"
)
var
ErrNotDepositTx
=
errors
.
New
(
"first transaction in block is not a deposit tx"
)
var
ErrTooManyRLPBytes
=
errors
.
New
(
"batch would cause RLP bytes to go over limit"
)
var
ErrTooManyRLPBytes
=
errors
.
New
(
"batch would cause RLP bytes to go over limit"
)
// FrameV0OverHeadSize is the absolute minimum size of a frame.
// This is the fixed overhead frame size,
// calculated as follows: 16 + 2 + 4 + 1 = 23 bytes.
const
FrameV0OverHeadSize
=
23
type
ChannelOut
struct
{
type
ChannelOut
struct
{
id
ChannelID
id
ChannelID
// Frame ID of the next frame to emit. Increment after emitting
// Frame ID of the next frame to emit. Increment after emitting
...
@@ -151,16 +156,13 @@ func (co *ChannelOut) OutputFrame(w *bytes.Buffer, maxSize uint64) (uint16, erro
...
@@ -151,16 +156,13 @@ func (co *ChannelOut) OutputFrame(w *bytes.Buffer, maxSize uint64) (uint16, erro
FrameNumber
:
uint16
(
co
.
frame
),
FrameNumber
:
uint16
(
co
.
frame
),
}
}
// Error if the `maxSize` is too small to fit the fixed frame
// Error if the `maxSize` is smaller than the [FrameV0OverHeadSize].
// overhead as specified below.
if
maxSize
<
FrameV0OverHeadSize
{
if
maxSize
<
23
{
return
0
,
ErrMaxFrameSizeTooSmall
return
0
,
ErrMaxFrameSizeTooSmall
}
}
// Copy data from the local buffer into the frame data buffer
// Copy data from the local buffer into the frame data buffer
// Don't go past the maxSize with the fixed frame overhead.
maxDataSize
:=
maxSize
-
FrameV0OverHeadSize
// Fixed overhead: 16 + 2 + 4 + 1 = 23 bytes.
maxDataSize
:=
maxSize
-
23
if
maxDataSize
>
uint64
(
co
.
buf
.
Len
())
{
if
maxDataSize
>
uint64
(
co
.
buf
.
Len
())
{
maxDataSize
=
uint64
(
co
.
buf
.
Len
())
maxDataSize
=
uint64
(
co
.
buf
.
Len
())
// If we are closed & will not spill past the current frame
// If we are closed & will not spill past the current frame
...
...
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