Commit 4e10bdff authored by Joshua Gutow's avatar Joshua Gutow

Fix Alphabet game pre-state

I accidently used the number "140" to the character "`". 140 is in
octal & it should be 96 in decimal.
parent a6e6988c
...@@ -49,7 +49,7 @@ func (ap *AlphabetProvider) Get(i uint64) (common.Hash, error) { ...@@ -49,7 +49,7 @@ func (ap *AlphabetProvider) Get(i uint64) (common.Hash, error) {
func (ap *AlphabetProvider) AbsolutePreState() []byte { func (ap *AlphabetProvider) AbsolutePreState() []byte {
out := make([]byte, 32) out := make([]byte, 32)
out[31] = 140 // ascii character 140 is "`" out[31] = 96 // ascii character 96 is "`"
return out return out
} }
......
...@@ -44,7 +44,7 @@ ...@@ -44,7 +44,7 @@
"l1GenesisBlockTimestamp": "0x64935846", "l1GenesisBlockTimestamp": "0x64935846",
"l1StartingBlockTag": "earliest", "l1StartingBlockTag": "earliest",
"l2GenesisRegolithTimeOffset": "0x0", "l2GenesisRegolithTimeOffset": "0x0",
"faultGameAbsolutePrestate": 140, "faultGameAbsolutePrestate": 96,
"faultGameMaxDepth": 4, "faultGameMaxDepth": 4,
"faultGameMaxDuration": 604800 "faultGameMaxDuration": 604800
} }
\ No newline at end of file
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