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exchain
nebula
Commits
700a1dbc
Unverified
Commit
700a1dbc
authored
May 09, 2024
by
refcell
Committed by
GitHub
May 08, 2024
Browse files
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Plain Diff
feat(op-challenger): sort the games listing subcommand (#10454)
parent
7e2bb8a9
Changes
1
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1 changed file
with
63 additions
and
8 deletions
+63
-8
list_games.go
op-challenger/cmd/list_games.go
+63
-8
No files found.
op-challenger/cmd/list_games.go
View file @
700a1dbc
package
main
package
main
import
(
import
(
"cmp"
"context"
"context"
"fmt"
"fmt"
"slices"
"slices"
...
@@ -14,6 +15,7 @@ import (
...
@@ -14,6 +15,7 @@ import (
opservice
"github.com/ethereum-optimism/optimism/op-service"
opservice
"github.com/ethereum-optimism/optimism/op-service"
"github.com/ethereum-optimism/optimism/op-service/clock"
"github.com/ethereum-optimism/optimism/op-service/clock"
"github.com/ethereum-optimism/optimism/op-service/dial"
"github.com/ethereum-optimism/optimism/op-service/dial"
openum
"github.com/ethereum-optimism/optimism/op-service/enum"
oplog
"github.com/ethereum-optimism/optimism/op-service/log"
oplog
"github.com/ethereum-optimism/optimism/op-service/log"
"github.com/ethereum-optimism/optimism/op-service/sources/batching"
"github.com/ethereum-optimism/optimism/op-service/sources/batching"
"github.com/ethereum-optimism/optimism/op-service/sources/batching/rpcblock"
"github.com/ethereum-optimism/optimism/op-service/sources/batching/rpcblock"
...
@@ -21,6 +23,22 @@ import (
...
@@ -21,6 +23,22 @@ import (
"github.com/urfave/cli/v2"
"github.com/urfave/cli/v2"
)
)
var
ColumnTypes
=
[]
string
{
"time"
,
"claimCount"
,
"l2BlockNum"
}
var
(
SortByFlag
=
&
cli
.
StringFlag
{
Name
:
"sort-by"
,
Usage
:
"Sort games by column. Valid options: "
+
openum
.
EnumString
(
ColumnTypes
),
EnvVars
:
opservice
.
PrefixEnvVar
(
flags
.
EnvVarPrefix
,
"SORT_BY"
),
}
SortOrderFlag
=
&
cli
.
StringFlag
{
Name
:
"sort-order"
,
Usage
:
"Sort order for games. Valid options: 'asc' or 'desc'."
,
Value
:
"asc"
,
EnvVars
:
opservice
.
PrefixEnvVar
(
flags
.
EnvVarPrefix
,
"SORT_ORDER"
),
}
)
func
ListGames
(
ctx
*
cli
.
Context
)
error
{
func
ListGames
(
ctx
*
cli
.
Context
)
error
{
logger
,
err
:=
setupLogging
(
ctx
)
logger
,
err
:=
setupLogging
(
ctx
)
if
err
!=
nil
{
if
err
!=
nil
{
...
@@ -34,6 +52,14 @@ func ListGames(ctx *cli.Context) error {
...
@@ -34,6 +52,14 @@ func ListGames(ctx *cli.Context) error {
if
err
!=
nil
{
if
err
!=
nil
{
return
err
return
err
}
}
sortBy
:=
ctx
.
String
(
SortByFlag
.
Name
)
if
!
slices
.
Contains
(
ColumnTypes
,
sortBy
)
{
return
fmt
.
Errorf
(
"invalid sort-by value: %v"
,
sortBy
)
}
sortOrder
:=
ctx
.
String
(
SortOrderFlag
.
Name
)
if
sortOrder
!=
""
&&
sortOrder
!=
"asc"
&&
sortOrder
!=
"desc"
{
return
fmt
.
Errorf
(
"invalid sort-order value: %v"
,
sortOrder
)
}
gameWindow
:=
ctx
.
Duration
(
flags
.
GameWindowFlag
.
Name
)
gameWindow
:=
ctx
.
Duration
(
flags
.
GameWindowFlag
.
Name
)
...
@@ -49,7 +75,7 @@ func ListGames(ctx *cli.Context) error {
...
@@ -49,7 +75,7 @@ func ListGames(ctx *cli.Context) error {
if
err
!=
nil
{
if
err
!=
nil
{
return
fmt
.
Errorf
(
"failed to retrieve current head block: %w"
,
err
)
return
fmt
.
Errorf
(
"failed to retrieve current head block: %w"
,
err
)
}
}
return
listGames
(
ctx
.
Context
,
caller
,
contract
,
head
.
Hash
(),
gameWindow
)
return
listGames
(
ctx
.
Context
,
caller
,
contract
,
head
.
Hash
(),
gameWindow
,
sortBy
,
sortOrder
)
}
}
type
gameInfo
struct
{
type
gameInfo
struct
{
...
@@ -61,7 +87,7 @@ type gameInfo struct {
...
@@ -61,7 +87,7 @@ type gameInfo struct {
err
error
err
error
}
}
func
listGames
(
ctx
context
.
Context
,
caller
*
batching
.
MultiCaller
,
factory
*
contracts
.
DisputeGameFactoryContract
,
block
common
.
Hash
,
gameWindow
time
.
Duration
)
error
{
func
listGames
(
ctx
context
.
Context
,
caller
*
batching
.
MultiCaller
,
factory
*
contracts
.
DisputeGameFactoryContract
,
block
common
.
Hash
,
gameWindow
time
.
Duration
,
sortBy
,
sortOrder
string
)
error
{
earliestTimestamp
:=
clock
.
MinCheckedTimestamp
(
clock
.
SystemClock
,
gameWindow
)
earliestTimestamp
:=
clock
.
MinCheckedTimestamp
(
clock
.
SystemClock
,
gameWindow
)
games
,
err
:=
factory
.
GetGamesAtOrAfter
(
ctx
,
block
,
earliestTimestamp
)
games
,
err
:=
factory
.
GetGamesAtOrAfter
(
ctx
,
block
,
earliestTimestamp
)
if
err
!=
nil
{
if
err
!=
nil
{
...
@@ -69,7 +95,7 @@ func listGames(ctx context.Context, caller *batching.MultiCaller, factory *contr
...
@@ -69,7 +95,7 @@ func listGames(ctx context.Context, caller *batching.MultiCaller, factory *contr
}
}
slices
.
Reverse
(
games
)
slices
.
Reverse
(
games
)
infos
:=
make
([]
*
gameInfo
,
len
(
games
))
infos
:=
make
([]
gameInfo
,
len
(
games
))
var
wg
sync
.
WaitGroup
var
wg
sync
.
WaitGroup
for
idx
,
game
:=
range
games
{
for
idx
,
game
:=
range
games
{
gameContract
,
err
:=
contracts
.
NewFaultDisputeGameContract
(
ctx
,
metrics
.
NoopContractMetrics
,
game
.
Proxy
,
caller
)
gameContract
,
err
:=
contracts
.
NewFaultDisputeGameContract
(
ctx
,
metrics
.
NoopContractMetrics
,
game
.
Proxy
,
caller
)
...
@@ -77,8 +103,9 @@ func listGames(ctx context.Context, caller *batching.MultiCaller, factory *contr
...
@@ -77,8 +103,9 @@ func listGames(ctx context.Context, caller *batching.MultiCaller, factory *contr
return
fmt
.
Errorf
(
"failed to create dispute game contract: %w"
,
err
)
return
fmt
.
Errorf
(
"failed to create dispute game contract: %w"
,
err
)
}
}
info
:=
gameInfo
{
GameMetadata
:
game
}
info
:=
gameInfo
{
GameMetadata
:
game
}
infos
[
idx
]
=
&
info
infos
[
idx
]
=
info
gameProxy
:=
game
.
Proxy
gameProxy
:=
game
.
Proxy
currIndex
:=
idx
wg
.
Add
(
1
)
wg
.
Add
(
1
)
go
func
()
{
go
func
()
{
defer
wg
.
Done
()
defer
wg
.
Done
()
...
@@ -87,20 +114,46 @@ func listGames(ctx context.Context, caller *batching.MultiCaller, factory *contr
...
@@ -87,20 +114,46 @@ func listGames(ctx context.Context, caller *batching.MultiCaller, factory *contr
info
.
err
=
fmt
.
Errorf
(
"failed to retrieve metadata for game %v: %w"
,
gameProxy
,
err
)
info
.
err
=
fmt
.
Errorf
(
"failed to retrieve metadata for game %v: %w"
,
gameProxy
,
err
)
return
return
}
}
info
.
status
=
status
info
s
[
currIndex
]
.
status
=
status
info
.
l2BlockNum
=
l2BlockNum
info
s
[
currIndex
]
.
l2BlockNum
=
l2BlockNum
info
.
rootClaim
=
rootClaim
info
s
[
currIndex
]
.
rootClaim
=
rootClaim
claimCount
,
err
:=
gameContract
.
GetClaimCount
(
ctx
)
claimCount
,
err
:=
gameContract
.
GetClaimCount
(
ctx
)
if
err
!=
nil
{
if
err
!=
nil
{
info
.
err
=
fmt
.
Errorf
(
"failed to retrieve claim count for game %v: %w"
,
gameProxy
,
err
)
info
.
err
=
fmt
.
Errorf
(
"failed to retrieve claim count for game %v: %w"
,
gameProxy
,
err
)
return
return
}
}
info
.
claimCount
=
claimCount
info
s
[
currIndex
]
.
claimCount
=
claimCount
}()
}()
}
}
wg
.
Wait
()
wg
.
Wait
()
lineFormat
:=
"%3v %-42v %4v %-21v %14v %-66v %6v %-14v
\n
"
lineFormat
:=
"%3v %-42v %4v %-21v %14v %-66v %6v %-14v
\n
"
fmt
.
Printf
(
lineFormat
,
"Idx"
,
"Game"
,
"Type"
,
"Created (Local)"
,
"L2 Block"
,
"Output Root"
,
"Claims"
,
"Status"
)
fmt
.
Printf
(
lineFormat
,
"Idx"
,
"Game"
,
"Type"
,
"Created (Local)"
,
"L2 Block"
,
"Output Root"
,
"Claims"
,
"Status"
)
// Sort infos by the specified column
switch
sortBy
{
case
"time"
:
slices
.
SortFunc
(
infos
,
func
(
i
,
j
gameInfo
)
int
{
if
sortOrder
==
"desc"
{
return
cmp
.
Compare
(
j
.
Timestamp
,
i
.
Timestamp
)
}
return
cmp
.
Compare
(
i
.
Timestamp
,
j
.
Timestamp
)
})
case
"claimCount"
:
slices
.
SortFunc
(
infos
,
func
(
i
,
j
gameInfo
)
int
{
if
sortOrder
==
"desc"
{
return
cmp
.
Compare
(
j
.
claimCount
,
i
.
claimCount
)
}
return
cmp
.
Compare
(
i
.
claimCount
,
j
.
claimCount
)
})
case
"l2BlockNum"
:
slices
.
SortFunc
(
infos
,
func
(
i
,
j
gameInfo
)
int
{
if
sortOrder
==
"desc"
{
return
cmp
.
Compare
(
j
.
l2BlockNum
,
i
.
l2BlockNum
)
}
return
cmp
.
Compare
(
i
.
l2BlockNum
,
j
.
l2BlockNum
)
})
}
for
_
,
game
:=
range
infos
{
for
_
,
game
:=
range
infos
{
if
game
.
err
!=
nil
{
if
game
.
err
!=
nil
{
return
game
.
err
return
game
.
err
...
@@ -114,6 +167,8 @@ func listGames(ctx context.Context, caller *batching.MultiCaller, factory *contr
...
@@ -114,6 +167,8 @@ func listGames(ctx context.Context, caller *batching.MultiCaller, factory *contr
func
listGamesFlags
()
[]
cli
.
Flag
{
func
listGamesFlags
()
[]
cli
.
Flag
{
cliFlags
:=
[]
cli
.
Flag
{
cliFlags
:=
[]
cli
.
Flag
{
SortByFlag
,
SortOrderFlag
,
flags
.
L1EthRpcFlag
,
flags
.
L1EthRpcFlag
,
flags
.
FactoryAddressFlag
,
flags
.
FactoryAddressFlag
,
flags
.
GameWindowFlag
,
flags
.
GameWindowFlag
,
...
...
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