Commit 95887698 authored by clabby's avatar clabby

update slither report

parent 0fbe7a14
......@@ -812,7 +812,7 @@
"type": "contract",
"name": "OutputBisectionGame",
"start": 1092,
"length": 28651,
"length": 28660,
"filename_relative": "src/dispute/OutputBisectionGame.sol"
},
{
......@@ -895,7 +895,7 @@
"description": "Contract locking ether found:\n\tContract OutputBisectionGame (src/dispute/OutputBisectionGame.sol#24-612) has payable functions:\n\t - IOutputBisectionGame.attack(uint256,Claim) (src/dispute/interfaces/IOutputBisectionGame.sol#30)\n\t - IOutputBisectionGame.defend(uint256,Claim) (src/dispute/interfaces/IOutputBisectionGame.sol#35)\n\t - IOutputBisectionGame.resolveClaim(uint256) (src/dispute/interfaces/IOutputBisectionGame.sol#62)\n\t - OutputBisectionGame.move(uint256,Claim,bool) (src/dispute/OutputBisectionGame.sol#200-281)\n\t - OutputBisectionGame.attack(uint256,Claim) (src/dispute/OutputBisectionGame.sol#284-286)\n\t - OutputBisectionGame.defend(uint256,Claim) (src/dispute/OutputBisectionGame.sol#289-291)\n\t - OutputBisectionGame.resolveClaim(uint256) (src/dispute/OutputBisectionGame.sol#361-411)\n\tBut does not have a function to withdraw the ether\n",
"type": "function",
"name": "resolveClaim",
"start": 17921,
"start": 17930,
"length": 2043,
"filename_relative": "src/dispute/OutputBisectionGame.sol"
},
......@@ -1303,7 +1303,7 @@
"description": "OutputBisectionGame.findStartingAndDisputedOutputs(uint256).currentDepth (src/dispute/OutputBisectionGame.sol#534) is a local variable never initialized\n",
"type": "variable",
"name": "currentDepth",
"start": 25470,
"start": 25479,
"length": 20,
"filename_relative": "src/dispute/OutputBisectionGame.sol"
},
......
......@@ -5,8 +5,6 @@ import { IBigStepper, IPreimageOracle } from "src/dispute/interfaces/IBigStepper
import { PreimageOracle, PreimageKeyLib } from "src/cannon/PreimageOracle.sol";
import "src/libraries/DisputeTypes.sol";
import { console2 as console } from "forge-std/console2.sol";
/// @title AlphabetVM2
/// @dev A mock VM for the purpose of testing the dispute game infrastructure. Note that this only works
/// for games with an execution trace subgame max depth of 3 (8 instructions per subgame).
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment