Switch devnet/e2e to default to using fault proofs (#10719)
* Introduce fast dispute game type
Avoids the need to change configuration to support fast withdrawals via fault proofs.
* e2e: Wait for game to become resolvable.
* Update kontrol snapshots.
* e2e: Set correct game type for proposer.
* challenger: Fast games are alphabet vm, not cannon.
* Set fast game clock duration to 0.
* Update snapshots again
* Use game type consistently.
* Switch devnet/e2e to default to using fault proofs
---------
Co-authored-by:
refcell <abigger87@gmail.com>
Showing
Please register or sign in to comment