Commit c93c972a authored by Adrian Sutton's avatar Adrian Sutton Committed by GitHub

op-e2e: Increase sequencer window for fault proof tests. (#12479)

Reduces flakiness by giving the batcher more time to produce batches.
parent 7b8c3c30
...@@ -60,7 +60,7 @@ func StartFaultDisputeSystem(t *testing.T, opts ...faultDisputeConfigOpts) (*e2e ...@@ -60,7 +60,7 @@ func StartFaultDisputeSystem(t *testing.T, opts ...faultDisputeConfigOpts) (*e2e
cfg := e2esys.DefaultSystemConfig(t) cfg := e2esys.DefaultSystemConfig(t)
delete(cfg.Nodes, "verifier") delete(cfg.Nodes, "verifier")
cfg.Nodes["sequencer"].SafeDBPath = t.TempDir() cfg.Nodes["sequencer"].SafeDBPath = t.TempDir()
cfg.DeployConfig.SequencerWindowSize = 4 cfg.DeployConfig.SequencerWindowSize = 30
cfg.DeployConfig.FinalizationPeriodSeconds = 2 cfg.DeployConfig.FinalizationPeriodSeconds = 2
cfg.SupportL1TimeTravel = true cfg.SupportL1TimeTravel = true
// Disable proposer creating fast games automatically - required games are manually created // Disable proposer creating fast games automatically - required games are manually created
......
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