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exchain
nebula
Commits
cda794b7
Unverified
Commit
cda794b7
authored
Nov 20, 2023
by
refcell.eth
Committed by
GitHub
Nov 20, 2023
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Merge pull request #8199 from ethereum-optimism/aj/fix-logs
op-challenger: Log game address instead of struct
parents
c3e3d325
0f4f4ce9
Changes
1
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1 changed file
with
2 additions
and
2 deletions
+2
-2
coordinator.go
op-challenger/game/scheduler/coordinator.go
+2
-2
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op-challenger/game/scheduler/coordinator.go
View file @
cda794b7
...
@@ -103,7 +103,7 @@ func (c *coordinator) createJob(game types.GameMetadata) (*job, error) {
...
@@ -103,7 +103,7 @@ func (c *coordinator) createJob(game types.GameMetadata) (*job, error) {
c
.
states
[
game
.
Proxy
]
=
state
c
.
states
[
game
.
Proxy
]
=
state
}
}
if
state
.
inflight
{
if
state
.
inflight
{
c
.
logger
.
Debug
(
"Not rescheduling already in-flight game"
,
"game"
,
game
)
c
.
logger
.
Debug
(
"Not rescheduling already in-flight game"
,
"game"
,
game
.
Proxy
)
return
nil
,
nil
return
nil
,
nil
}
}
// Create the player separately to the state so we retry creating it if it fails on the first attempt.
// Create the player separately to the state so we retry creating it if it fails on the first attempt.
...
@@ -117,7 +117,7 @@ func (c *coordinator) createJob(game types.GameMetadata) (*job, error) {
...
@@ -117,7 +117,7 @@ func (c *coordinator) createJob(game types.GameMetadata) (*job, error) {
}
}
state
.
inflight
=
true
state
.
inflight
=
true
if
state
.
status
!=
types
.
GameStatusInProgress
{
if
state
.
status
!=
types
.
GameStatusInProgress
{
c
.
logger
.
Debug
(
"Not rescheduling resolved game"
,
"game"
,
game
,
"status"
,
state
.
status
)
c
.
logger
.
Debug
(
"Not rescheduling resolved game"
,
"game"
,
game
.
Proxy
,
"status"
,
state
.
status
)
return
nil
,
nil
return
nil
,
nil
}
}
return
&
job
{
addr
:
game
.
Proxy
,
player
:
state
.
player
,
status
:
state
.
status
},
nil
return
&
job
{
addr
:
game
.
Proxy
,
player
:
state
.
player
,
status
:
state
.
status
},
nil
...
...
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