Commit e2aa54d0 authored by Adrian Sutton's avatar Adrian Sutton

op-challenger: Rename DGFAddressFlag to GameAddressFlag

parent 37ca8449
...@@ -35,7 +35,7 @@ var ( ...@@ -35,7 +35,7 @@ var (
Usage: "Address of the fault game factory contract.", Usage: "Address of the fault game factory contract.",
EnvVars: prefixEnvVars("GAME_FACTORY_ADDRESS"), EnvVars: prefixEnvVars("GAME_FACTORY_ADDRESS"),
} }
DGFAddressFlag = &cli.StringFlag{ GameAddressFlag = &cli.StringFlag{
Name: "game-address", Name: "game-address",
Usage: "Address of the Fault Game contract.", Usage: "Address of the Fault Game contract.",
EnvVars: prefixEnvVars("GAME_ADDRESS"), EnvVars: prefixEnvVars("GAME_ADDRESS"),
...@@ -119,7 +119,7 @@ var requiredFlags = []cli.Flag{ ...@@ -119,7 +119,7 @@ var requiredFlags = []cli.Flag{
// optionalFlags is a list of unchecked cli flags // optionalFlags is a list of unchecked cli flags
var optionalFlags = []cli.Flag{ var optionalFlags = []cli.Flag{
AlphabetFlag, AlphabetFlag,
DGFAddressFlag, GameAddressFlag,
CannonNetworkFlag, CannonNetworkFlag,
CannonRollupConfigFlag, CannonRollupConfigFlag,
CannonL2GenesisFlag, CannonL2GenesisFlag,
...@@ -192,9 +192,9 @@ func NewConfigFromCLI(ctx *cli.Context) (*config.Config, error) { ...@@ -192,9 +192,9 @@ func NewConfigFromCLI(ctx *cli.Context) (*config.Config, error) {
if err != nil { if err != nil {
return nil, err return nil, err
} }
var dgfAddress common.Address var gameAddress common.Address
if ctx.IsSet(DGFAddressFlag.Name) { if ctx.IsSet(GameAddressFlag.Name) {
dgfAddress, err = opservice.ParseAddress(ctx.String(DGFAddressFlag.Name)) gameAddress, err = opservice.ParseAddress(ctx.String(GameAddressFlag.Name))
if err != nil { if err != nil {
return nil, err return nil, err
} }
...@@ -209,7 +209,7 @@ func NewConfigFromCLI(ctx *cli.Context) (*config.Config, error) { ...@@ -209,7 +209,7 @@ func NewConfigFromCLI(ctx *cli.Context) (*config.Config, error) {
L1EthRpc: ctx.String(L1EthRpcFlag.Name), L1EthRpc: ctx.String(L1EthRpcFlag.Name),
TraceType: traceTypeFlag, TraceType: traceTypeFlag,
GameFactoryAddress: gameFactoryAddress, GameFactoryAddress: gameFactoryAddress,
GameAddress: dgfAddress, GameAddress: gameAddress,
AlphabetTrace: ctx.String(AlphabetFlag.Name), AlphabetTrace: ctx.String(AlphabetFlag.Name),
CannonNetwork: ctx.String(CannonNetworkFlag.Name), CannonNetwork: ctx.String(CannonNetworkFlag.Name),
CannonRollupConfigPath: ctx.String(CannonRollupConfigFlag.Name), CannonRollupConfigPath: ctx.String(CannonRollupConfigFlag.Name),
......
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