Commit e6a76fe2 authored by clabby's avatar clabby Committed by GitHub

Remove stale TODO (#9583)

parent 3edee7a9
......@@ -197,10 +197,6 @@ type DeployConfig struct {
// FaultGameAbsolutePrestate is the absolute prestate of Cannon. This is computed
// by generating a proof from the 0th -> 1st instruction and grabbing the prestate from
// the output JSON. All honest challengers should agree on the setup state of the program.
// TODO(clabby): Right now, the build of the `op-program` is nondeterministic, meaning that
// the binary must be distributed in order for honest actors to agree. In the future, we'll
// look to make the build deterministic so that users may build Cannon / the `op-program`
// from source.
FaultGameAbsolutePrestate common.Hash `json:"faultGameAbsolutePrestate"`
// FaultGameMaxDepth is the maximum depth of the position tree within the fault dispute game.
// `2^{FaultGameMaxDepth}` is how many instructions the execution trace bisection game
......
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