Commit fdf5bd06 authored by Adrian Sutton's avatar Adrian Sutton Committed by GitHub

op-challenger: Adjust honest actor behaviour to counter freeloaders. (#9640)

* op-challenger: Only counter claims that are either the child of an honest claim or are a sibling to the left of an honest move.

* op-challenger: Stop evaluating claims if an error is encountered since we will not be tracking the honest actions.
parent 5a9c68a2
...@@ -2,7 +2,6 @@ package solver ...@@ -2,7 +2,6 @@ package solver
import ( import (
"context" "context"
"errors"
"fmt" "fmt"
"github.com/ethereum-optimism/optimism/op-challenger/game/fault/types" "github.com/ethereum-optimism/optimism/op-challenger/game/fault/types"
...@@ -28,42 +27,43 @@ func (s *GameSolver) CalculateNextActions(ctx context.Context, game types.Game) ...@@ -28,42 +27,43 @@ func (s *GameSolver) CalculateNextActions(ctx context.Context, game types.Game)
if err != nil { if err != nil {
return nil, fmt.Errorf("failed to determine if root claim is correct: %w", err) return nil, fmt.Errorf("failed to determine if root claim is correct: %w", err)
} }
var errs []error
var actions []types.Action var actions []types.Action
agreedClaims := newHonestClaimTracker()
if agreeWithRootClaim {
agreedClaims.AddHonestClaim(types.Claim{}, game.Claims()[0])
}
for _, claim := range game.Claims() { for _, claim := range game.Claims() {
var action *types.Action var action *types.Action
var err error
if claim.Depth() == game.MaxDepth() { if claim.Depth() == game.MaxDepth() {
action, err = s.calculateStep(ctx, game, agreeWithRootClaim, claim) action, err = s.calculateStep(ctx, game, claim, agreedClaims)
} else { } else {
action, err = s.calculateMove(ctx, game, agreeWithRootClaim, claim) action, err = s.calculateMove(ctx, game, claim, agreedClaims)
} }
if err != nil { if err != nil {
errs = append(errs, err) // Unable to continue iterating claims safely because we may not have tracked the required honest moves
continue // for this claim which affects the response to later claims.
// Any actions we've already identified are still safe to apply.
return actions, fmt.Errorf("failed to determine response to claim %v: %w", claim.ContractIndex, err)
} }
if action == nil { if action == nil {
continue continue
} }
actions = append(actions, *action) actions = append(actions, *action)
} }
return actions, errors.Join(errs...) return actions, nil
} }
func (s *GameSolver) calculateStep(ctx context.Context, game types.Game, agreeWithRootClaim bool, claim types.Claim) (*types.Action, error) { func (s *GameSolver) calculateStep(ctx context.Context, game types.Game, claim types.Claim, agreedClaims *honestClaimTracker) (*types.Action, error) {
if claim.CounteredBy != (common.Address{}) { if claim.CounteredBy != (common.Address{}) {
return nil, nil return nil, nil
} }
if game.AgreeWithClaimLevel(claim, agreeWithRootClaim) { step, err := s.claimSolver.AttemptStep(ctx, game, claim, agreedClaims)
return nil, nil
}
step, err := s.claimSolver.AttemptStep(ctx, game, claim)
if errors.Is(err, ErrStepIgnoreInvalidPath) {
return nil, nil
}
if err != nil { if err != nil {
return nil, err return nil, err
} }
if step == nil {
return nil, nil
}
return &types.Action{ return &types.Action{
Type: types.ActionTypeStep, Type: types.ActionTypeStep,
ParentIdx: step.LeafClaim.ContractIndex, ParentIdx: step.LeafClaim.ContractIndex,
...@@ -75,15 +75,16 @@ func (s *GameSolver) calculateStep(ctx context.Context, game types.Game, agreeWi ...@@ -75,15 +75,16 @@ func (s *GameSolver) calculateStep(ctx context.Context, game types.Game, agreeWi
}, nil }, nil
} }
func (s *GameSolver) calculateMove(ctx context.Context, game types.Game, agreeWithRootClaim bool, claim types.Claim) (*types.Action, error) { func (s *GameSolver) calculateMove(ctx context.Context, game types.Game, claim types.Claim, honestClaims *honestClaimTracker) (*types.Action, error) {
if game.AgreeWithClaimLevel(claim, agreeWithRootClaim) { move, err := s.claimSolver.NextMove(ctx, claim, game, honestClaims)
return nil, nil
}
move, err := s.claimSolver.NextMove(ctx, claim, game)
if err != nil { if err != nil {
return nil, fmt.Errorf("failed to calculate next move for claim index %v: %w", claim.ContractIndex, err) return nil, fmt.Errorf("failed to calculate next move for claim index %v: %w", claim.ContractIndex, err)
} }
if move == nil || game.IsDuplicate(*move) { if move == nil {
return nil, nil
}
honestClaims.AddHonestClaim(claim, *move)
if game.IsDuplicate(*move) {
return nil, nil return nil, nil
} }
return &types.Action{ return &types.Action{
......
...@@ -14,16 +14,6 @@ import ( ...@@ -14,16 +14,6 @@ import (
"github.com/stretchr/testify/require" "github.com/stretchr/testify/require"
) )
const expectFreeloaderCounters = false
type RunCondition uint8
const (
RunAlways RunCondition = iota
RunFreeloadersCountered
RunFreeloadersNotCountered
)
func TestCalculateNextActions(t *testing.T) { func TestCalculateNextActions(t *testing.T) {
maxDepth := types.Depth(6) maxDepth := types.Depth(6)
startingL2BlockNumber := big.NewInt(0) startingL2BlockNumber := big.NewInt(0)
...@@ -33,7 +23,6 @@ func TestCalculateNextActions(t *testing.T) { ...@@ -33,7 +23,6 @@ func TestCalculateNextActions(t *testing.T) {
name string name string
rootClaimCorrect bool rootClaimCorrect bool
setupGame func(builder *faulttest.GameBuilder) setupGame func(builder *faulttest.GameBuilder)
runCondition RunCondition
}{ }{
{ {
name: "AttackRootClaim", name: "AttackRootClaim",
...@@ -106,7 +95,6 @@ func TestCalculateNextActions(t *testing.T) { ...@@ -106,7 +95,6 @@ func TestCalculateNextActions(t *testing.T) {
Defend().ExpectDefend(). // Defender agrees at this point, we should defend Defend().ExpectDefend(). // Defender agrees at this point, we should defend
Attack().ExpectDefend() // Freeloader attacks instead of defends Attack().ExpectDefend() // Freeloader attacks instead of defends
}, },
runCondition: RunFreeloadersCountered,
}, },
{ {
name: "Freeloader-InvalidClaimAtInvalidAttackPosition", name: "Freeloader-InvalidClaimAtInvalidAttackPosition",
...@@ -116,7 +104,6 @@ func TestCalculateNextActions(t *testing.T) { ...@@ -116,7 +104,6 @@ func TestCalculateNextActions(t *testing.T) {
Defend().ExpectDefend(). // Defender agrees at this point, we should defend Defend().ExpectDefend(). // Defender agrees at this point, we should defend
Attack(faulttest.WithValue(common.Hash{0xbb})).ExpectAttack() // Freeloader attacks with wrong claim instead of defends Attack(faulttest.WithValue(common.Hash{0xbb})).ExpectAttack() // Freeloader attacks with wrong claim instead of defends
}, },
runCondition: RunFreeloadersCountered,
}, },
{ {
name: "Freeloader-InvalidClaimAtValidDefensePosition", name: "Freeloader-InvalidClaimAtValidDefensePosition",
...@@ -126,7 +113,6 @@ func TestCalculateNextActions(t *testing.T) { ...@@ -126,7 +113,6 @@ func TestCalculateNextActions(t *testing.T) {
Defend().ExpectDefend(). // Defender agrees at this point, we should defend Defend().ExpectDefend(). // Defender agrees at this point, we should defend
Defend(faulttest.WithValue(common.Hash{0xbb})).ExpectAttack() // Freeloader defends with wrong claim, we should attack Defend(faulttest.WithValue(common.Hash{0xbb})).ExpectAttack() // Freeloader defends with wrong claim, we should attack
}, },
runCondition: RunFreeloadersCountered,
}, },
{ {
name: "Freeloader-InvalidClaimAtValidAttackPosition", name: "Freeloader-InvalidClaimAtValidAttackPosition",
...@@ -136,7 +122,6 @@ func TestCalculateNextActions(t *testing.T) { ...@@ -136,7 +122,6 @@ func TestCalculateNextActions(t *testing.T) {
Defend(faulttest.WithValue(common.Hash{0xaa})).ExpectAttack(). // Defender disagrees at this point, we should attack Defend(faulttest.WithValue(common.Hash{0xaa})).ExpectAttack(). // Defender disagrees at this point, we should attack
Attack(faulttest.WithValue(common.Hash{0xbb})).ExpectAttack() // Freeloader attacks with wrong claim instead of defends Attack(faulttest.WithValue(common.Hash{0xbb})).ExpectAttack() // Freeloader attacks with wrong claim instead of defends
}, },
runCondition: RunFreeloadersCountered,
}, },
{ {
name: "Freeloader-InvalidClaimAtInvalidDefensePosition", name: "Freeloader-InvalidClaimAtInvalidDefensePosition",
...@@ -155,7 +140,6 @@ func TestCalculateNextActions(t *testing.T) { ...@@ -155,7 +140,6 @@ func TestCalculateNextActions(t *testing.T) {
Attack().ExpectDefend(). // Defender attacks with correct value, we should defend Attack().ExpectDefend(). // Defender attacks with correct value, we should defend
Attack().ExpectDefend() // Freeloader attacks with wrong claim, we should defend Attack().ExpectDefend() // Freeloader attacks with wrong claim, we should defend
}, },
runCondition: RunFreeloadersCountered,
}, },
{ {
name: "Freeloader-DoNotCounterOwnClaim", name: "Freeloader-DoNotCounterOwnClaim",
...@@ -166,7 +150,6 @@ func TestCalculateNextActions(t *testing.T) { ...@@ -166,7 +150,6 @@ func TestCalculateNextActions(t *testing.T) {
Attack(). // Freeloader attacks instead, we should defend Attack(). // Freeloader attacks instead, we should defend
Defend() // We do defend and we shouldn't counter our own claim Defend() // We do defend and we shouldn't counter our own claim
}, },
runCondition: RunFreeloadersCountered,
}, },
{ {
name: "Freeloader-ContinueDefendingAgainstFreeloader", name: "Freeloader-ContinueDefendingAgainstFreeloader",
...@@ -179,7 +162,6 @@ func TestCalculateNextActions(t *testing.T) { ...@@ -179,7 +162,6 @@ func TestCalculateNextActions(t *testing.T) {
Attack(faulttest.WithValue(common.Hash{0xaa})). // freeloader attacks our defense, we should attack Attack(faulttest.WithValue(common.Hash{0xaa})). // freeloader attacks our defense, we should attack
ExpectAttack() ExpectAttack()
}, },
runCondition: RunFreeloadersCountered,
}, },
{ {
name: "Freeloader-FreeloaderCountersRootClaim", name: "Freeloader-FreeloaderCountersRootClaim",
...@@ -189,14 +171,12 @@ func TestCalculateNextActions(t *testing.T) { ...@@ -189,14 +171,12 @@ func TestCalculateNextActions(t *testing.T) {
Attack(faulttest.WithValue(common.Hash{0xaa})). // freeloader Attack(faulttest.WithValue(common.Hash{0xaa})). // freeloader
ExpectAttack() // Honest response to freeloader ExpectAttack() // Honest response to freeloader
}, },
runCondition: RunFreeloadersCountered,
}, },
} }
for _, test := range tests { for _, test := range tests {
test := test test := test
t.Run(test.name, func(t *testing.T) { t.Run(test.name, func(t *testing.T) {
enforceRunConditions(t, test.runCondition)
builder := claimBuilder.GameBuilder(faulttest.WithInvalidValue(!test.rootClaimCorrect)) builder := claimBuilder.GameBuilder(faulttest.WithInvalidValue(!test.rootClaimCorrect))
test.setupGame(builder) test.setupGame(builder)
game := builder.Game game := builder.Game
...@@ -236,9 +216,8 @@ func runStep(t *testing.T, solver *GameSolver, game types.Game, correctTraceProv ...@@ -236,9 +216,8 @@ func runStep(t *testing.T, solver *GameSolver, game types.Game, correctTraceProv
func TestMultipleRounds(t *testing.T) { func TestMultipleRounds(t *testing.T) {
t.Parallel() t.Parallel()
tests := []struct { tests := []struct {
name string name string
actor actor actor actor
runCondition RunCondition
}{ }{
{ {
name: "SingleRoot", name: "SingleRoot",
...@@ -277,9 +256,8 @@ func TestMultipleRounds(t *testing.T) { ...@@ -277,9 +256,8 @@ func TestMultipleRounds(t *testing.T) {
actor: combineActors(incorrectAttackLastClaim, incorrectDefendLastClaim), actor: combineActors(incorrectAttackLastClaim, incorrectDefendLastClaim),
}, },
{ {
name: "AttackEverythingCorrect", name: "AttackEverythingCorrect",
actor: attackEverythingCorrect, actor: attackEverythingCorrect,
runCondition: RunFreeloadersCountered,
}, },
{ {
name: "DefendEverythingCorrect", name: "DefendEverythingCorrect",
...@@ -296,9 +274,6 @@ func TestMultipleRounds(t *testing.T) { ...@@ -296,9 +274,6 @@ func TestMultipleRounds(t *testing.T) {
{ {
name: "Exhaustive", name: "Exhaustive",
actor: exhaustive, actor: exhaustive,
// TODO(client-pod#611): We attempt to step even though the prestate is invalid
// The step call would fail to estimate gas so not even send, but the challenger shouldn't try
runCondition: RunFreeloadersCountered,
}, },
} }
for _, test := range tests { for _, test := range tests {
...@@ -307,7 +282,6 @@ func TestMultipleRounds(t *testing.T) { ...@@ -307,7 +282,6 @@ func TestMultipleRounds(t *testing.T) {
rootClaimCorrect := rootClaimCorrect rootClaimCorrect := rootClaimCorrect
t.Run(fmt.Sprintf("%v-%v", test.name, rootClaimCorrect), func(t *testing.T) { t.Run(fmt.Sprintf("%v-%v", test.name, rootClaimCorrect), func(t *testing.T) {
t.Parallel() t.Parallel()
enforceRunConditions(t, test.runCondition)
maxDepth := types.Depth(6) maxDepth := types.Depth(6)
startingL2BlockNumber := big.NewInt(50) startingL2BlockNumber := big.NewInt(50)
...@@ -365,17 +339,3 @@ func applyActions(game types.Game, claimant common.Address, actions []types.Acti ...@@ -365,17 +339,3 @@ func applyActions(game types.Game, claimant common.Address, actions []types.Acti
} }
return types.NewGameState(claims, game.MaxDepth()) return types.NewGameState(claims, game.MaxDepth())
} }
func enforceRunConditions(t *testing.T, runCondition RunCondition) {
switch runCondition {
case RunAlways:
case RunFreeloadersCountered:
if !expectFreeloaderCounters {
t.Skip("Freeloader countering not enabled")
}
case RunFreeloadersNotCountered:
if expectFreeloaderCounters {
t.Skip("Freeloader countering enabled")
}
}
}
package solver
import "github.com/ethereum-optimism/optimism/op-challenger/game/fault/types"
type honestClaimTracker struct {
// agreed tracks the existing claims in the game that the honest actor would make
// The claims may not yet have been made so are tracked by ClaimID not ContractIndex
agreed map[types.ClaimID]bool
// counters tracks the counter claim for a claim by contract index.
// The counter claim may not yet be part of the game state (ie it may be a move the honest actor is planning to make)
counters map[types.ClaimID]types.Claim
}
func newHonestClaimTracker() *honestClaimTracker {
return &honestClaimTracker{
agreed: make(map[types.ClaimID]bool),
counters: make(map[types.ClaimID]types.Claim),
}
}
func (a *honestClaimTracker) AddHonestClaim(parent types.Claim, claim types.Claim) {
a.agreed[claim.ID()] = true
if parent != (types.Claim{}) {
a.counters[parent.ID()] = claim
}
}
func (a *honestClaimTracker) IsHonest(claim types.Claim) bool {
return a.agreed[claim.ID()]
}
func (a *honestClaimTracker) HonestCounter(parent types.Claim) (types.Claim, bool) {
counter, ok := a.counters[parent.ID()]
return counter, ok
}
package solver
import (
"math/big"
"testing"
"github.com/ethereum-optimism/optimism/op-challenger/game/fault/test"
"github.com/ethereum-optimism/optimism/op-challenger/game/fault/types"
"github.com/stretchr/testify/require"
)
func TestHonestClaimTracker_RootClaim(t *testing.T) {
tracker := newHonestClaimTracker()
builder := test.NewAlphabetClaimBuilder(t, big.NewInt(3), 4)
claim := builder.Seq().Get()
require.False(t, tracker.IsHonest(claim))
tracker.AddHonestClaim(types.Claim{}, claim)
require.True(t, tracker.IsHonest(claim))
}
func TestHonestClaimTracker_ChildClaim(t *testing.T) {
tracker := newHonestClaimTracker()
builder := test.NewAlphabetClaimBuilder(t, big.NewInt(3), 4)
seq := builder.Seq().Attack().Defend()
parent := seq.Get()
child := seq.Attack().Get()
require.Zero(t, child.ContractIndex, "should work for claims that are not in the game state yet")
tracker.AddHonestClaim(parent, child)
require.False(t, tracker.IsHonest(parent))
require.True(t, tracker.IsHonest(child))
counter, ok := tracker.HonestCounter(parent)
require.True(t, ok)
require.Equal(t, child, counter)
}
...@@ -10,9 +10,7 @@ import ( ...@@ -10,9 +10,7 @@ import (
) )
var ( var (
ErrStepNonLeafNode = errors.New("cannot step on non-leaf claims") ErrStepNonLeafNode = errors.New("cannot step on non-leaf claims")
ErrStepAgreedClaim = errors.New("cannot step on claims we agree with")
ErrStepIgnoreInvalidPath = errors.New("cannot step on claims that dispute invalid paths")
) )
// claimSolver uses a [TraceProvider] to determine the moves to make in a dispute game. // claimSolver uses a [TraceProvider] to determine the moves to make in a dispute game.
...@@ -29,34 +27,54 @@ func newClaimSolver(gameDepth types.Depth, trace types.TraceAccessor) *claimSolv ...@@ -29,34 +27,54 @@ func newClaimSolver(gameDepth types.Depth, trace types.TraceAccessor) *claimSolv
} }
} }
func (s *claimSolver) shouldCounter(game types.Game, claim types.Claim, honestClaims *honestClaimTracker) (bool, error) {
// Do not counter honest claims
if honestClaims.IsHonest(claim) {
return false, nil
}
if claim.IsRoot() {
// Always counter the root claim if it is not honest
return true, nil
}
parent, err := game.GetParent(claim)
if err != nil {
return false, fmt.Errorf("no parent for claim %v: %w", claim.ContractIndex, err)
}
// Counter all claims that are countering an honest claim
if honestClaims.IsHonest(parent) {
return true, nil
}
counter, hasCounter := honestClaims.HonestCounter(parent)
// Do not respond to any claim countering a claim the honest actor ignored
if !hasCounter {
return false, nil
}
// Do not counter sibling to an honest claim that are right of the honest claim.
honestIdx := counter.TraceIndex(game.MaxDepth())
claimIdx := claim.TraceIndex(game.MaxDepth())
return claimIdx.Cmp(honestIdx) <= 0, nil
}
// NextMove returns the next move to make given the current state of the game. // NextMove returns the next move to make given the current state of the game.
func (s *claimSolver) NextMove(ctx context.Context, claim types.Claim, game types.Game) (*types.Claim, error) { func (s *claimSolver) NextMove(ctx context.Context, claim types.Claim, game types.Game, honestClaims *honestClaimTracker) (*types.Claim, error) {
if claim.Depth() == s.gameDepth { if claim.Depth() == s.gameDepth {
return nil, types.ErrGameDepthReached return nil, types.ErrGameDepthReached
} }
// Before challenging this claim, first check that the move wasn't warranted. if counter, err := s.shouldCounter(game, claim, honestClaims); err != nil {
// If the parent claim is on a dishonest path, then we would have moved against it anyways. So we don't move. return nil, fmt.Errorf("failed to determine if claim should be countered: %w", err)
// Avoiding dishonest paths ensures that there's always a valid claim available to support ours during step. } else if !counter {
if !claim.IsRoot() { return nil, nil
parent, err := game.GetParent(claim)
if err != nil {
return nil, err
}
agreeWithParent, err := s.agreeWithClaimPath(ctx, game, parent)
if err != nil {
return nil, err
}
if !agreeWithParent {
return nil, nil
}
}
agree, err := s.agreeWithClaim(ctx, game, claim)
if err != nil {
return nil, err
} }
if agree {
if agree, err := s.agreeWithClaim(ctx, game, claim); err != nil {
return nil, err
} else if agree {
return s.defend(ctx, game, claim) return s.defend(ctx, game, claim)
} else { } else {
return s.attack(ctx, game, claim) return s.attack(ctx, game, claim)
...@@ -71,30 +89,23 @@ type StepData struct { ...@@ -71,30 +89,23 @@ type StepData struct {
OracleData *types.PreimageOracleData OracleData *types.PreimageOracleData
} }
// AttemptStep determines what step should occur for a given leaf claim. // AttemptStep determines what step, if any, should occur for a given leaf claim.
// An error will be returned if the claim is not at the max depth. // An error will be returned if the claim is not at the max depth.
// Returns ErrStepIgnoreInvalidPath if the claim disputes an invalid path // Returns nil, nil if no step should be performed.
func (s *claimSolver) AttemptStep(ctx context.Context, game types.Game, claim types.Claim) (StepData, error) { func (s *claimSolver) AttemptStep(ctx context.Context, game types.Game, claim types.Claim, honestClaims *honestClaimTracker) (*StepData, error) {
if claim.Depth() != s.gameDepth { if claim.Depth() != s.gameDepth {
return StepData{}, ErrStepNonLeafNode return nil, ErrStepNonLeafNode
} }
// Step only on claims that dispute a valid path if counter, err := s.shouldCounter(game, claim, honestClaims); err != nil {
parent, err := game.GetParent(claim) return nil, fmt.Errorf("failed to determine if claim should be countered: %w", err)
if err != nil { } else if !counter {
return StepData{}, err return nil, nil
}
parentValid, err := s.agreeWithClaimPath(ctx, game, parent)
if err != nil {
return StepData{}, err
}
if !parentValid {
return StepData{}, ErrStepIgnoreInvalidPath
} }
claimCorrect, err := s.agreeWithClaim(ctx, game, claim) claimCorrect, err := s.agreeWithClaim(ctx, game, claim)
if err != nil { if err != nil {
return StepData{}, err return nil, err
} }
var position types.Position var position types.Position
...@@ -109,10 +120,10 @@ func (s *claimSolver) AttemptStep(ctx context.Context, game types.Game, claim ty ...@@ -109,10 +120,10 @@ func (s *claimSolver) AttemptStep(ctx context.Context, game types.Game, claim ty
preState, proofData, oracleData, err := s.trace.GetStepData(ctx, game, claim, position) preState, proofData, oracleData, err := s.trace.GetStepData(ctx, game, claim, position)
if err != nil { if err != nil {
return StepData{}, err return nil, err
} }
return StepData{ return &StepData{
LeafClaim: claim, LeafClaim: claim,
IsAttack: !claimCorrect, IsAttack: !claimCorrect,
PreState: preState, PreState: preState,
...@@ -155,29 +166,3 @@ func (s *claimSolver) agreeWithClaim(ctx context.Context, game types.Game, claim ...@@ -155,29 +166,3 @@ func (s *claimSolver) agreeWithClaim(ctx context.Context, game types.Game, claim
ourValue, err := s.trace.Get(ctx, game, claim, claim.Position) ourValue, err := s.trace.Get(ctx, game, claim, claim.Position)
return bytes.Equal(ourValue[:], claim.Value[:]), err return bytes.Equal(ourValue[:], claim.Value[:]), err
} }
// agreeWithClaimPath returns true if the every other claim in the path to root is correct according to the internal [TraceProvider].
func (s *claimSolver) agreeWithClaimPath(ctx context.Context, game types.Game, claim types.Claim) (bool, error) {
agree, err := s.agreeWithClaim(ctx, game, claim)
if err != nil {
return false, err
}
if !agree {
return false, nil
}
if claim.IsRoot() {
return true, nil
}
parent, err := game.GetParent(claim)
if err != nil {
return false, fmt.Errorf("failed to get parent of claim %v: %w", claim.ContractIndex, err)
}
if parent.IsRoot() {
return true, nil
}
grandParent, err := game.GetParent(parent)
if err != nil {
return false, err
}
return s.agreeWithClaimPath(ctx, game, grandParent)
}
...@@ -27,6 +27,7 @@ func TestAttemptStep(t *testing.T) { ...@@ -27,6 +27,7 @@ func TestAttemptStep(t *testing.T) {
name string name string
agreeWithOutputRoot bool agreeWithOutputRoot bool
expectedErr error expectedErr error
expectNoStep bool
expectAttack bool expectAttack bool
expectPreState []byte expectPreState []byte
expectProofData []byte expectProofData []byte
...@@ -127,7 +128,7 @@ func TestAttemptStep(t *testing.T) { ...@@ -127,7 +128,7 @@ func TestAttemptStep(t *testing.T) {
Attack(faulttest.WithValue(common.Hash{0xaa})). Attack(faulttest.WithValue(common.Hash{0xaa})).
Attack() Attack()
}, },
expectedErr: ErrStepIgnoreInvalidPath, expectNoStep: true,
agreeWithOutputRoot: true, agreeWithOutputRoot: true,
}, },
{ {
...@@ -138,7 +139,7 @@ func TestAttemptStep(t *testing.T) { ...@@ -138,7 +139,7 @@ func TestAttemptStep(t *testing.T) {
Attack(faulttest.WithValue(common.Hash{0xbb})). Attack(faulttest.WithValue(common.Hash{0xbb})).
Attack(faulttest.WithValue(common.Hash{0xcc})) Attack(faulttest.WithValue(common.Hash{0xcc}))
}, },
expectedErr: ErrStepIgnoreInvalidPath, expectNoStep: true,
agreeWithOutputRoot: true, agreeWithOutputRoot: true,
}, },
{ {
...@@ -153,7 +154,7 @@ func TestAttemptStep(t *testing.T) { ...@@ -153,7 +154,7 @@ func TestAttemptStep(t *testing.T) {
Defend(). Defend().
Defend() Defend()
}, },
expectedErr: ErrStepIgnoreInvalidPath, expectNoStep: true,
agreeWithOutputRoot: true, agreeWithOutputRoot: true,
}, },
} }
...@@ -167,9 +168,19 @@ func TestAttemptStep(t *testing.T) { ...@@ -167,9 +168,19 @@ func TestAttemptStep(t *testing.T) {
game := builder.Game game := builder.Game
claims := game.Claims() claims := game.Claims()
lastClaim := claims[len(claims)-1] lastClaim := claims[len(claims)-1]
step, err := alphabetSolver.AttemptStep(ctx, game, lastClaim) agreedClaims := newHonestClaimTracker()
if tableTest.expectedErr == nil { if tableTest.agreeWithOutputRoot {
require.NoError(t, err) agreedClaims.AddHonestClaim(types.Claim{}, claims[0])
}
if (lastClaim.Depth()%2 == 0) == tableTest.agreeWithOutputRoot {
parentClaim := claims[lastClaim.ParentContractIndex]
grandParentClaim := claims[parentClaim.ParentContractIndex]
agreedClaims.AddHonestClaim(grandParentClaim, parentClaim)
}
step, err := alphabetSolver.AttemptStep(ctx, game, lastClaim, agreedClaims)
require.ErrorIs(t, err, tableTest.expectedErr)
if !tableTest.expectNoStep && tableTest.expectedErr == nil {
require.NotNil(t, step)
require.Equal(t, lastClaim, step.LeafClaim) require.Equal(t, lastClaim, step.LeafClaim)
require.Equal(t, tableTest.expectAttack, step.IsAttack) require.Equal(t, tableTest.expectAttack, step.IsAttack)
require.Equal(t, tableTest.expectPreState, step.PreState) require.Equal(t, tableTest.expectPreState, step.PreState)
...@@ -179,8 +190,7 @@ func TestAttemptStep(t *testing.T) { ...@@ -179,8 +190,7 @@ func TestAttemptStep(t *testing.T) {
require.Equal(t, tableTest.expectedOracleData.GetPreimageWithSize(), step.OracleData.GetPreimageWithSize()) require.Equal(t, tableTest.expectedOracleData.GetPreimageWithSize(), step.OracleData.GetPreimageWithSize())
require.Equal(t, tableTest.expectedOracleData.OracleOffset, step.OracleData.OracleOffset) require.Equal(t, tableTest.expectedOracleData.OracleOffset, step.OracleData.OracleOffset)
} else { } else {
require.ErrorIs(t, err, tableTest.expectedErr) require.Nil(t, step)
require.Equal(t, StepData{}, step)
} }
}) })
} }
......
...@@ -3,9 +3,6 @@ package types ...@@ -3,9 +3,6 @@ package types
import ( import (
"errors" "errors"
"math/big" "math/big"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/crypto"
) )
var ( var (
...@@ -39,31 +36,21 @@ type Game interface { ...@@ -39,31 +36,21 @@ type Game interface {
AncestorWithTraceIndex(claim Claim, idx *big.Int) (Claim, bool) AncestorWithTraceIndex(claim Claim, idx *big.Int) (Claim, bool)
} }
type claimID common.Hash
func computeClaimID(claim Claim) claimID {
return claimID(crypto.Keccak256Hash(
claim.Position.ToGIndex().Bytes(),
claim.Value.Bytes(),
big.NewInt(int64(claim.ParentContractIndex)).Bytes(),
))
}
// gameState is a struct that represents the state of a dispute game. // gameState is a struct that represents the state of a dispute game.
// The game state implements the [Game] interface. // The game state implements the [Game] interface.
type gameState struct { type gameState struct {
// claims is the list of claims in the same order as the contract // claims is the list of claims in the same order as the contract
claims []Claim claims []Claim
claimIDs map[claimID]bool claimIDs map[ClaimID]bool
depth Depth depth Depth
} }
// NewGameState returns a new game state. // NewGameState returns a new game state.
// The provided [Claim] is used as the root node. // The provided [Claim] is used as the root node.
func NewGameState(claims []Claim, depth Depth) *gameState { func NewGameState(claims []Claim, depth Depth) *gameState {
claimIDs := make(map[claimID]bool) claimIDs := make(map[ClaimID]bool)
for _, claim := range claims { for _, claim := range claims {
claimIDs[computeClaimID(claim)] = true claimIDs[claim.ID()] = true
} }
return &gameState{ return &gameState{
claims: claims, claims: claims,
...@@ -85,7 +72,7 @@ func (g *gameState) AgreeWithClaimLevel(claim Claim, agreeWithRootClaim bool) bo ...@@ -85,7 +72,7 @@ func (g *gameState) AgreeWithClaimLevel(claim Claim, agreeWithRootClaim bool) bo
} }
func (g *gameState) IsDuplicate(claim Claim) bool { func (g *gameState) IsDuplicate(claim Claim) bool {
return g.claimIDs[computeClaimID(claim)] return g.claimIDs[claim.ID()]
} }
func (g *gameState) Claims() []Claim { func (g *gameState) Claims() []Claim {
......
...@@ -8,14 +8,11 @@ import ( ...@@ -8,14 +8,11 @@ import (
preimage "github.com/ethereum-optimism/optimism/op-preimage" preimage "github.com/ethereum-optimism/optimism/op-preimage"
"github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/crypto"
) )
var ( var (
ErrGameDepthReached = errors.New("game depth reached") ErrGameDepthReached = errors.New("game depth reached")
// NoLocalContext is the LocalContext value used when the cannon trace provider is used alone instead of as part
// of a split game.
NoLocalContext = common.Hash{}
) )
const ( const (
...@@ -134,6 +131,8 @@ func (c *ClaimData) ValueBytes() [32]byte { ...@@ -134,6 +131,8 @@ func (c *ClaimData) ValueBytes() [32]byte {
return responseArr return responseArr
} }
type ClaimID common.Hash
// Claim extends ClaimData with information about the relationship between two claims. // Claim extends ClaimData with information about the relationship between two claims.
// It uses ClaimData to break cyclicity without using pointers. // It uses ClaimData to break cyclicity without using pointers.
// If the position of the game is Depth 0, IndexAtDepth 0 it is the root claim // If the position of the game is Depth 0, IndexAtDepth 0 it is the root claim
...@@ -153,6 +152,14 @@ type Claim struct { ...@@ -153,6 +152,14 @@ type Claim struct {
ParentContractIndex int ParentContractIndex int
} }
func (c Claim) ID() ClaimID {
return ClaimID(crypto.Keccak256Hash(
c.Position.ToGIndex().Bytes(),
c.Value.Bytes(),
big.NewInt(int64(c.ParentContractIndex)).Bytes(),
))
}
// IsRoot returns true if this claim is the root claim. // IsRoot returns true if this claim is the root claim.
func (c *Claim) IsRoot() bool { func (c *Claim) IsRoot() bool {
return c.Position.IsRootPosition() return c.Position.IsRootPosition()
......
...@@ -103,6 +103,8 @@ func TestOutputAlphabetGame_ValidOutputRoot(t *testing.T) { ...@@ -103,6 +103,8 @@ func TestOutputAlphabetGame_ValidOutputRoot(t *testing.T) {
} }
func TestChallengerCompleteExhaustiveDisputeGame(t *testing.T) { func TestChallengerCompleteExhaustiveDisputeGame(t *testing.T) {
// TODO(client-pod#103): Update ExhaustDishonestClaims to not fail if claim it tried to post exists
t.Skip("Challenger performs many more moves now creating conflicts")
op_e2e.InitParallel(t) op_e2e.InitParallel(t)
testCase := func(t *testing.T, isRootCorrect bool) { testCase := func(t *testing.T, isRootCorrect bool) {
...@@ -170,8 +172,6 @@ func TestChallengerCompleteExhaustiveDisputeGame(t *testing.T) { ...@@ -170,8 +172,6 @@ func TestChallengerCompleteExhaustiveDisputeGame(t *testing.T) {
} }
func TestOutputAlphabetGame_FreeloaderEarnsNothing(t *testing.T) { func TestOutputAlphabetGame_FreeloaderEarnsNothing(t *testing.T) {
t.Skip("CLI-103")
op_e2e.InitParallel(t) op_e2e.InitParallel(t)
ctx := context.Background() ctx := context.Background()
sys, l1Client := startFaultDisputeSystem(t) sys, l1Client := startFaultDisputeSystem(t)
...@@ -218,7 +218,11 @@ func TestOutputAlphabetGame_FreeloaderEarnsNothing(t *testing.T) { ...@@ -218,7 +218,11 @@ func TestOutputAlphabetGame_FreeloaderEarnsNothing(t *testing.T) {
freeloaders = append(freeloaders, dishonest.DefendWithTransactOpts(ctx, common.Hash{0x05}, freeloaderOpts)) freeloaders = append(freeloaders, dishonest.DefendWithTransactOpts(ctx, common.Hash{0x05}, freeloaderOpts))
for _, freeloader := range freeloaders { for _, freeloader := range freeloaders {
freeloader.WaitForCounterClaim(ctx) if freeloader.IsMaxDepth(ctx) {
freeloader.WaitForCountered(ctx)
} else {
freeloader.WaitForCounterClaim(ctx)
}
} }
game.LogGameData(ctx) game.LogGameData(ctx)
......
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