- 19 Aug, 2023 7 commits
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OptimismBot authored
contracts-bedrock: add deploy config validator
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Mark Tyneway authored
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mergify[bot] authored
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OptimismBot authored
feat(ctb): Pack `GameType` in DGF's `GameId` type
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mergify[bot] authored
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OptimismBot authored
contracts-bedrock: small cleanups in deploy scripts
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mergify[bot] authored
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- 18 Aug, 2023 33 commits
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mergify[bot] authored
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Matthew Slipper authored
op-node: batch_decoder: Parallel tx fetching
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mergify[bot] authored
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refcell.eth authored
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clabby authored
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OptimismBot authored
op-chain-ops: always fund precompile balances in L2 genesis
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mergify[bot] authored
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OptimismBot authored
feat(indexer): use contiguous slice of memory
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mergify[bot] authored
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OptimismBot authored
op-e2e: Add skipped test for playing multiple cannon games
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Hamdi Allam authored
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Hamdi Allam authored
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Hamdi Allam authored
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Hamdi Allam authored
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mergify[bot] authored
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Hamdi Allam authored
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mergify[bot] authored
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OptimismBot authored
op-batcher: Make channel manager safe for concurrent use
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mergify[bot] authored
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Hamdi Allam authored
feat(indexer) decouple the bridge and general etl to eliminate circular dependencies in bridge processing
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clabby authored
chore: fixes
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clabby authored
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clabby authored
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Hamdi Allam authored
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pcw109550 authored
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Adrian Sutton authored
Refactors the challenger config options to use a more standard option pattern. Improve some error messages when dispute game tests fail.
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Mark Tyneway authored
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Mark Tyneway authored
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Mark Tyneway authored
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Mark Tyneway authored
Adds a validator for the deploy configs so that we can be automatically sure that deploy configs are valid. The problem is that `getting-started.json` will never pass deploy config validation because it is invalid JSON and it is the one that we want to be sure is up to date. Will leave solving that to future work because it requires a change to the getting started guide for the op stack.
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Mark Tyneway authored
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mergify[bot] authored
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Mark Tyneway authored
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