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Mark Tyneway authored
* contracts-bedrock: deployer as msg.sender Use a special deployer account for the execution of the L2 genesis script. This should remove the need to set the sender as part of the devnet. * devnet: simplify * contracts-bedrock: fix deployer * contracts-bedrock: fix build * build: fix * contracts-bedrock: more generic prank * contracts-bedrock: attempt fixup * contracts-bedrock: set deployer nonce to 0 * contracts-bedrock: prank in genesis * contracts-bedrock: fix build * contracts-bedrock: fixup * contracts-bedrock: fixup * contracts-bedrock: fixup
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