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Adrian Sutton authored
* Introduce fast dispute game type Avoids the need to change configuration to support fast withdrawals via fault proofs. * e2e: Wait for game to become resolvable. * Update kontrol snapshots. * e2e: Set correct game type for proposer. * challenger: Fast games are alphabet vm, not cannon. * Set fast game clock duration to 0. * Update snapshots again * Use game type consistently.
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| .. | ||
| actions.go | ||
| game.go | ||
| game_test.go | ||
| position.go | ||
| position_test.go | ||
| types.go | ||
| types_test.go |