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Adrian Sutton authored
* Introduce fast dispute game type Avoids the need to change configuration to support fast withdrawals via fault proofs. * e2e: Wait for game to become resolvable. * Update kontrol snapshots. * e2e: Set correct game type for proposer. * challenger: Fast games are alphabet vm, not cannon. * Set fast game clock duration to 0. * Update snapshots again * Use game type consistently.
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| .. | ||
| challenge_preimage_test.go | ||
| multi_test.go | ||
| output_alphabet_test.go | ||
| output_cannon_test.go | ||
| precompile_test.go | ||
| preimages_test.go | ||
| util.go |