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Kelvin Fichter authored
FDGs with a split depth below 2 can trigger bugs in clock extension. Since we don't expect to have a split depth anywhere near 0 or 1 this is a low impact bug and doesn't have an impact on production but should be prevented anyway.
cbbe2621
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| .. | ||
| lib | ||
| AnchorStateRegistry.t.sol | ||
| DelayedWETH.t.sol | ||
| DisputeGameFactory.t.sol | ||
| FaultDisputeGame.t.sol | ||
| PermissionedDisputeGame.t.sol | ||
| WETH98.t.sol |