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Adrian Sutton authored
* Introduce fast dispute game type Avoids the need to change configuration to support fast withdrawals via fault proofs. * e2e: Wait for game to become resolvable. * Update kontrol snapshots. * e2e: Set correct game type for proposer. * challenger: Fast games are alphabet vm, not cannon. * Set fast game clock duration to 0. * Update snapshots again * Use game type consistently. * Switch devnet/e2e to default to using fault proofs --------- Co-authored-by:refcell <abigger87@gmail.com>
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| .. | ||
| benchmarks | ||
| bindings | ||
| chaincfg | ||
| cmd | ||
| flags | ||
| heartbeat | ||
| metrics | ||
| node | ||
| p2p | ||
| rollup | ||
| version | ||
| withdrawals | ||
| .gitignore | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
| service.go |