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Adrian Sutton authored
* Introduce fast dispute game type Avoids the need to change configuration to support fast withdrawals via fault proofs. * e2e: Wait for game to become resolvable. * Update kontrol snapshots. * e2e: Set correct game type for proposer. * challenger: Fast games are alphabet vm, not cannon. * Set fast game clock duration to 0. * Update snapshots again * Use game type consistently. * Switch devnet/e2e to default to using fault proofs --------- Co-authored-by:
refcell <abigger87@gmail.com>
c41dcf7a
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benchmarks | ||
bindings | ||
chaincfg | ||
cmd | ||
flags | ||
heartbeat | ||
metrics | ||
node | ||
p2p | ||
rollup | ||
version | ||
withdrawals | ||
.gitignore | ||
LICENSE | ||
Makefile | ||
README.md | ||
service.go |