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Adrian Sutton authored
Load the split depth from the contract when creating output_cannon games Increase the max game depth so the cannon trace completes. Legacy cannon games now have a fixed depth of 30 to avoid making those tests even slower. Fix extra data creation in e2e helpers so the l2 block number is set correctly.
833e3558
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devnetL1-template.json | ||
goerli.json | ||
hardhat.json | ||
internal-devnet.json | ||
mainnet.json | ||
pgn-sepolia.json | ||
pgn.json | ||
sepolia.json | ||
zora-goerli.json | ||
zora.json |