This document will guide developers on how to use the aonweb library to call the DreamBooth API, which is used for voice cloning and text-to-speech conversion.
- Ensure that the provided audio URL is publicly accessible and of good quality to achieve the best cloning effect.
- The API may take some time to process the input and generate the result, consider implementing appropriate wait or loading states.
- Handle possible errors, such as network issues, invalid input, or API limitations.
- Adhere to the terms of use and privacy regulations, especially when handling voice samples of others.
### Example Response
The API response will contain the URL of the generated cloned voice or other relevant information. Parse and use the response data according to the actual API documentation.
This documentation provides a detailed explanation of the `getAccount` function, which handles user account retrieval, login authentication, and interaction with the Ethereum provider. It includes asynchronous operations to ensure smooth and non-blocking user experience.
## Function: `getAccount`
### Description
The `getAccount` function checks if a user is logged in. If not, it initiates the login process. Once the user is logged in, it retrieves the user's Ethereum account. The function also handles loading indicators and emits events upon successful account retrieval.
### Code
```javascript
asyncfunctiongetAccount(){
try{
// Create a new User instance
letuser=newUser();
// Check if the user is logged in
constisLogin_status=awaituser.islogin();
console.log(isLogin_status,'isLogin_status');
if(!isLogin_status){
// Show loading indicator if the user is not logged in
showLoadingToast({
duration:0,
forbidClick:true,
message:'Loading...',
});
// Initiate login process
user.login((acc,userId,error)=>{
// Close loading indicator
closeToast();
console.log("getWeb3 account",acc);
console.log("getWeb3 userId",userId);
console.log("getWeb3 error",error);
// Set the account value and emit event upon successful login
account.value=acc;
bus.emit('get_balance',"login");
});
}else{
// If user is already logged in, interact with Ethereum provider to get account
letaccount=awaituser.getAccount();
console.log("getWeb3 account",account);
letuserId=awaituser.getUserId();
console.log("getWeb3 userId",userId);
account.value=account;
// Emit event after retrieving the account
bus.emit('get_balance',"login");
}
}catch(error){
// Close loading indicator and handle errors
closeToast();
console.log(error,"getAccount error");
if(error&&typeoferror=='string'){
showToast(error);
}else{
showToast(error.message);
}
}finally{
// Final clean-up actions if needed
}
}
```
### Detailed Explanation
1.**User Object Initialization:**
- Creates a new instance of the `User` object.
2.**Check Login Status:**
- Asynchronously checks if the user is logged in.
- Logs the login status.
3.**Handle Not Logged In Status:**
- Shows a loading toast if the user is not logged in.
4.**User Login Process:**
- Initiates the login process.
- Closes the loading toast upon completion.
- Logs the account, userId, and any error.
- Sets the account value and emits an event upon successful login.
5.**Handle Logged In Status:**
- Interacts with the Ethereum provider to get the account if the user is already logged in.
- Sets the account value and emits an event after retrieving the account.
6.**Error Handling:**
- Closes the loading toast in case of an error.
- Logs the error.
- Shows an appropriate error message to the user.
### Usage in Component Lifecycle
The `getAccount` function can be called within the component's lifecycle hooks to ensure that the user's account is retrieved and logged in status is checked when necessary.
### Example Usage
```javascript
onMounted(()=>{
getAccount();
});
```
This setup ensures that the user account status is checked and handled as soon as the component is ready, providing a seamless experience for the user.