• Nico Flaig's avatar
    feat: lodestar persists invalid ssz objects by default (#730) · 5a459914
    Nico Flaig authored
    Would be good to have invalid ssz objects persisted by default in case
    there is a consensus bug or other issue. There is not much downside to
    this besides slight storage increase but since states / blocks are
    generally small on devnets this shouldn't matter, also we prune objects
    after some time (15 days).
    5a459914
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