Use the last part of `node 1` multiaddress to ping it using `node 2` by making an HTTP request to `localhost:{PORT2}/pingpong/{ID1}` like:
Take the address of the connected peer to `node 1` from log line `peer "4932309428148935717" connected` and make an HTTP request to `localhost:{PORT1}/pingpong/{ADDRESS}` like:
cmd.Flags().StringSlice(optionNameBootnodes,nil,"initial nodes to connect to")
cmd.Flags().String(optionNameDebugAPIAddr,"","debug HTTP API listen address, e.g. 127.0.0.1:6060")
cmd.Flags().Int(optionNameNetworkID,1,"ID of the Swarm network")
cmd.Flags().Int32(optionNameNetworkID,1,"ID of the Swarm network")
cmd.Flags().Int(optionNameConnectionsLow,200,"low watermark governing the number of connections that'll be maintained")
cmd.Flags().Int(optionNameConnectionsHigh,400,"high watermark governing the number of connections that'll be maintained")
cmd.Flags().Duration(optionNameConnectionsGrace,time.Minute,"the amount of time a newly opened connection is given before it becomes subject to pruning")